More PlayStation 3 Grid Computing Details
gwernol writes: "Redherring has a good article on Sony's forthcoming PlayStation 3: not too many technical details but good background to the Xbox/PlayStation wars. Sony are touting the use of massively parallel 'cell computing' to get a 1,000 times performance increase over the PS2. This plan, also known as grid computing is also discussed here."
Instead of using a mouse or game controller, players might wave their hands in front of a Web cam, showing what they want to do through gestures.
Sony...where half the fun of a game is watching someone else try to play it.
-Pete
Soccer Goal Plans
FYI, it's a "self-healing" article. Whenever the writer made a typo, the masssively parallel content management system dynamically replaced the mistyped word with a buzzword, making for one superintegrated synergistic media experience with meshed redundancy capabilities.
pi = 3.141592653589793helpimtrappedinauniversefactory7
Seriously, either the author of the article doesn't know what he's talking about or Sony's been smoking something other than Xbox sales. I saw Dean Takahashi (the author) give a talk to promote his new Xbox book at the San Jose Barnes & Noble a few weeks ago. I was sitting in the cafe area, occasionally looking over to get an idea of whether the audience seemed interested in what he was saying... but they seemed so dead I didn't bother walking over.
At the end, he distributed free X-box games to random audience members, and I distinctly remember the look on each person's face as they accepted their prize: "what the fsck am I gonna do with this?"