NVIDIA Cg Compiler Technology to be Open Source
Jim Norton writes "This announcement from nVidia states that
their Cg compiler technology for 3D applications will be Open Source and available under a free, unrestrictive license. The ETA for this is in August and will be available here." The linked company release says it will be under "a nonrestrictive, free license," but does not give further details. BSD?
I can't help but think back to 3DfX and the glide library and think that this may be Nvidia's goal, it probably would be a great way for Nvidia optomized code to be developed if the compiler automatically did some special things for Nvidia cards even if it did output a product that works on almost all video cards (OpenGL).
Hah! You know, everyone should go read this post I made in reference to the Slashcode changes.
I mentioned how CmdrTaco and friends will never defeat the trolls because they are some of the most ingenius and inventive Slashdot users. This is a perfect example. Way to go sllort! Thanks for proving me right!
All the changes to Slashcode will do is hurt the users who do not troll. Stupid Taco.
Why bother.