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Codeplay Responds to NVidia's Cg

Da Masta writes "Codeplay Director Andrew Richards has some interesting things to say about NVidia's Cg graphics language. Just to refresh, Codeplay is the company that publishes Vector C, the badassed, high performance C compiler. In brief, it seems as though Cg isn't the universal, standard graphics language some pass it off to be. Certain design considerations in the language, such as the lack of integers, break/continue/goto/case/switch structures, and pointers suggest a general lack of universal usefulness. This leads to suspicion that NVidia plans to add and tailor the language in the future according to its own hardware and their respective features. Of course, this is all old news to those of us who noticed NVidia co-developed the language with the Evil Empire."

4 of 163 comments (clear)

  1. Bias?! What bias?! by Anonymous Coward · · Score: 1, Funny

    Evil Empire

    No bias here at all!

    1. Re:Bias?! What bias?! by Anonymous Coward · · Score: 1, Funny

      In the USofA we have a presidential precident for labeling anyone we disagree with as evil-doers.

  2. And we are calling NVidia bad? by SeanTobin · · Score: 4, Funny
    Just found this quote funny... especially because of the knock on nvidia for working with our favorite evil empire (emphesis added)...
    This approach will be extended to embrace emerging new hardware features without the need of proprietary 'standards'.
    I guess the evil empire has gone everywhere they wanted to go today.
    --
    Karma: SELECT `karma` FROM `users` WHERE `userid`=138474;
  3. Re:My bone with Cg by h2odragon · · Score: 3, Funny

    Didn't you post this same rant on the last nvidia article? What, are you a bitter ex-3dfx employee?