Cube: A Modern 3D Game Engine
An anonymous reader writes "There is a new 3d game engine being developed by Wouter van Oortmerssen (aka Aardappel) that utilizes SDL and OpenGL. It is pretty full-featured already, and is heavily influenced by Quake3." Same guy who did panoramic Quake.
The main interest in this engine is, I think, the editing mode. It's simply amazing. Anytime you want while in game (I suppose not during a deathmatch though), you just press E and enter the editing mode.
;-)
...
You can raise/lower small cubes (or group of cubes) with the mouse scroller, etc. Everything can be built this way. It's both easy and powerful, requires no compilation (press E again and play) and works really well !
The graphics are far from ugly, I'd say the game is rather pretty. It works well under linux, which is a good thing too.
But you really have to try this editing mode
Let's hope the engine will be open source
theefer
If for no other reason that the game's storyline. From the docs:
Official game storyline: "You kill stuff. The End."
Finally a first person shooter that doesn't try to beat me over the head with hours of meaningless plot development!
Democracy is two wolves and a lamb voting on what to have for lunch. Liberty is a well-armed lamb contesting the vote.
For anybody that's interested in trying out the multiplayer, I have a server running at:
deskstar.101freeway.com
for at least the rest of the weekend.
You should first look at NeHe OpenGL tutorials. It will teach you a long way into 3d programming. It's very well written and covers a lot of subjects. Check it out at http://nehe.gamedev.net/. There are a lot of tutorials, and most of them is written in more than one language, so you can learn about using OpenGL even tough C++ is not your favorite language. The are tutorials in C++, PowerBasic... And code for Mac, Windows, Linux, everything! A true gem. This is the best beginners ressource you can find.