Atari 2600 Hacks
olclops writes "Check out this guy's projects. He's an Atari 2600 programmer who's created, among other things, a cartridge that uses the 2600's sound generators to turn your atari into a full polyphonic synthesizer! The demos sound insane. Imagine being able to play console-perfect pitfall music from an atari hooked up to an amp. His other games look cool, too. Apparently, he'll be at the Classic Gaming Expo next weekend."
If you want to talk real Atari 2600 music, then at least pick something cool like California Games ('Louie, Louie' and 'Wipeout') or BMX Airmaster. Heck, even Pressure Cooker had a catchy freakin' tune that puts Pitfall to shame.
If by Pitfall you really mean Pitfall II, then that wasn't really the Atari 2600 doing all the sound. That was a special chip on the cartridge (similar to the hack done with Ballblazer on the Atari 7800) that was handlin the cool music. It was awesome, that I'll admit, but it really isn't the 2600 doing the work and the emulators that support it had to add specific support for that particular cartridge to make the music work correctly.
Curmudgeon Gamer: Not happy
and from the majority of comments on here i can see that most of you don't. you don't see the point. he ddi this for his own enjoyment. to make a machine to something it wasn't designed to. to push the bounderies.
most of the comments on this story have been trolls, or sad people on about why does this belong here. it belongs because it's cool.
slashdot may be news for nerds and stuff that matters, but stuff appears on slashdot also because of it's encentric appeal or sheer coolness. don't forget it.
btw, i had a 2600 with star raiders back in the early eighties. it came with one of those 'keyboard' pads, which i tried to plug into my spectrum and monitor the outputs so that i could use it with a game i was writing. i got nothing out of it that the machine could read, so i'm actaully glad that someone used them for something else apart from the one or two games that needed them.
/usr/bin/awake/too/long