Assembly 2002 Demo Party Results
moonbender writes: "The Assembly 2002 demoscene event is over, and as always spawned a large number of awesome productions. There were several competitions, most notably the 4 kb intro, 64 kb intro and the demo compos. Both the official results as well as the files themselves are available on dedicated mirrors by scene.org. While most of the demos are for the Windows platform, there are some Linux and Java demos, too, and whole compos dedicated to consoles and mobile devices."
There are the mobile competitions: Demos for cellphones and PDAs. These are very limited machines, so yes, optimization does make sense. If there weren't people who love efficiency and have the willpower and experience to squeeze every last bit of performance out of limited hardware, computers would be much more dull and expensive than they are today. Btw, in a really tight loop instruction level optimization makes sense on any processor.
Most of these demos are made for late gen video cards. And one of them really didn't like my dual monitors. Had both of my monitors vsyncing like mad. Not a good thing.
Heck, I got a 10% speedup in one of my applications here at work just by reordering the members in a structure.
10% isn't that huge, but it bought us enough time to do a proper rewrite with better algorithms (we were pushing up against the point where it would've taken longer than 1 day to do a daily report, after which you start falling hopelessly behind).
Sumner
rage, rage against the dying of the light