Playstation 3 CPU Almost Finished?
dnxthx writes "According to this ZDNet article the design of the Playstation 3 chip is nearly complete. The PS3 chip will have near "supercomputer capabilities" --- including 1 TFLOP. Reportedly, this chip is being engineered with Linux in mind."
Cell's designers are engineering the chip to work with a wide range of operating systems, including Linux.
I don't see how that sentence translates to the statement by the submitter that the chip is designed with Linux in mind. Besides, shouldn't the OS adapt to the chip, not the reverse?
TheJapanese government realised that the computers in the PS2s were very powerful for the time and could be networked to create a crude missile guidance system.
At this rate, commercial production of Cell could come as soon as the end of 2004.
The article states they've merely got the pen and paper design almost complete. No working hardware, and it 'could' end up in the PS3
Toshiba and IBM have had more than their share of flops.
Remember the Toshiba MPACT chipset that was supposed to take over the 3D Graphics/Sound/Video market in the PC world?
Why didn't they just buy out transmeta? I know they just had a big round of layoffs, lost some big contracts, and can really use the cash right now.
The main benifit of course would be having linus. Throw in the transmeta technology after that.
The really scary thing about the whole sony/linux relationship is the parent company Sony is also Sony Records, one of the biggest supporters of DRM and the DMCA. It's kind of odd that they would support an open O/S that will never have DRM in it, makes me wonder why?
--toq
The cake is a pie
The terraflop statistic is a little hard for me to swallow.
The NERSC IBM SP RS/600 (the fifth most powerful computer in the world, according to top500.org) located in Berkeley consists of 2,944 processors. The processors are distributed among 184 compute nodes with 16 processors per node. Each node has a common pool of between 16 and 64 GBytes of memory.
This machine is a 3 terraflop system. Although, I guess three PS3's could do the same...
From the article:
:), along comes 'linked' cpus. Sure parallelization rocks for performance, but it's a head ache for game design & implementation. This is one thing the X-Box got right - port your PC game over in days, not months. Ok, enuf k'vitching.
;-)
"It's like a beehive -- cell components can also be ganged together," he said.
Just when I thought programming the PS3 couldn't be any *worse* the then PS2 (lots of fun debugging the EE, VU0, VU1, GS, SPU, IOP all running simulatenously on the PS2
How long do we have to wait for Gran Turismo to show-case the PS3 ?
The cell is a highly parallel chip, it is outside the bounds of Moore's "law" because it doesn't follow the same design methodology. If I designed an FPGA today that had 1000 FPU's, and a simple CPU to control them, I could easily best a P4 in FLOPS. Trivial. Sony has done/will do in hardware what I have suggested, and given that they've been working on it for a couple of years, I think there may be more than just a couple of extra FPU's.
All it takes is a little thought....
Simon
Physicists get Hadrons!