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Game Engine Marketing Models Compared

death00 writes: "GameDev has an interesting story about the success of Garage Games Torque engine (the engine behind Tribes 2). I especially find it interesting to see the number of developers working on high-quality games based on the Torque engine. The basic premise is that Garage Games gives a full license of the Torque engine to a team for a project for $100 USD per developer. The only caveat is that you must publish any finished works through Garage Games. Perhaps id software might consider doing this with the Quake III engine once the Doom III engine comes out. From my understanding, the Quake III engine currently licenses for significantly ($250,000 USD) more than that. Instead of waiting 2 more years and GPL'ing the full source, why not license it for cheap after Doom III comes out, then GPL later?"

3 of 243 comments (clear)

  1. Re:YOU KNOW, I COULD GO FOR A DICK RIGHT NOW by Anonymous Coward · · Score: -1, Troll

    i donate this karma to charity

  2. Re:YOU KNOW, I COULD GO FOR A DICK RIGHT NOW by Anonymous Coward · · Score: -1, Troll

    damn straight

  3. Re:YOU KNOW, I COULD GO FOR A DICK RIGHT NOW by Hadlock · · Score: -1, Troll

    hmm, what kind of script are you using to FP? the link wasn't fixed until at least 3 min after the story posted...

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