NWN Linux Screenshots
Gabe writes "Looks like the NWN linux client page has been updated with screenshots!.
Finally, some decent proof that Bioware is coming through for us linux folks. Maybe it's time to open my copy soon :)" My replacement CPU fan is here,
so I theoretically can now play NWN. Can't wait for the good modules to start
being developed. In the meantime, we should use it as the prettiest IRC
server ever... where you can kill your friends instead of just kickbanning
them :)
If they didn't think they could at least recoup the price of porting the client, they would and should not port the game to our platform.
In an unrelated but still game-oriented vein: Has anyone else noticed that Civ3 under WineX, while "working" is so slow that it's unplayible? I'd have thought a Althlon 1.2 ghz with a gig of RAM would have been enough...
Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
I have a correction to make:
Looks like the NWN linux client page has been updated with screenshots!
Should read: has been updated with a screenshot!
Notice how their Linux Client page is in the Downloads section of their website?
You will not have to pay for it, unless you don't already own the Windows version of course.
(I don't know about the Mac version, though)...
I know there are a lot of us here waiting on that client. Let's show them their linux support was worthwhile. Head out and buy the game the day the linux client is released. You'll get to play the game you want and they'll see a nice large bump in the sales and go "whoa".
Liberty.
Ironically:
Even if the game is released for free download... I still WISH to pay for it.
An excellent game, ported to an excellent OS. What's not to pay for?
I didn't choose Linux because it's free (as in beer), I chose Linux because it's solid (as in ROCK). I have absolutely no problem with paying for good software. And since I know that software companies will only produce games in markets where there is profit to be made, I'm hoping that a GREAT game like this one might make enough money in the Linux market to make other producers "sit up and notice." So paying for the game is like an investment in the Linux gaming future!
But I'm not holding my breath. Because on the other side of the coin... software companies are going to think to themselves "If THIS game can't make a profit... then no game can!"
Eh... who cares. I want the game badly! Now to whom do I give this wad of cash?!
That's me!
I purchased NWN several weeks ago. I've been busy doing real work in linux, and the NWN box has been sitting on the table right next to the monitor for about a month. I even opened it and peeked at the 3 cds and manual (mostly a list of spells). I keep telling myself "I should really reboot and give it a try sometime, just to see what it's like".
Rebooting is a hassle. Often times I'll leave things running on my linux desktop, including ssh sessions with remote machines. I design with embedded processors (usually 8-bit) and often times I'll leave "seyon" running, logging data that some embedded board is sending to my serial port. Rebooting is very disruptive to my work environment.
Then again, getting "hooked" on NWN for a few weeks will be too.... but I'm expecting that NWN will be fun. Rebooting is not.
PJRC: Electronic Projects, 8051 Microcontroller Tools
The game content is still NOT free, and you'll have to buy a windows NWN cd to get it. This client only lets you play the content you've already bought in Linux.
I'm the stranger...posting to