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Beginnings Of The Metaverse For The Gaming World

narq writes "From the world of Counter-Strike comes an interactive 3D environment for online interactions. Users will be able to accomplish productive goals or just waste time. I can't wait for the sword fighting algorithms to start to take shape. Here is the post at Counter-Server."

4 of 153 comments (clear)

  1. Re:Definitely Cool by Issue9mm · · Score: 2, Informative
    Well, to my knowledge, it isn't open source, but Habbo Hotel is pretty close to what you're describing. It's free to anyone that wishes to use it, but actually buying stuff costs money.

    It's oddly addictive, especially if you've got a bunch of friends that are also users.

    -9mm-

  2. Re:a counterstrike mmorpg? by Lordfly · · Score: 2, Informative

    It doesn't even use the same engine; it uses a Plugin that nobody uses by Adobe.

    Now if they made it using the Half-Life engine, that would warrant a /. posting... as it is right now, I fail to be impressed.

    Lordfly

    --
    hookers and grits.
  3. Biggest advantage: existing community by Emil+Brink · · Score: 3, Informative

    As someone who has spent almost two years working on building, from the ground up, the technology for something similar, but having had to kill the project mainly due to lack of external interest, I think the main advantage of DustCity is the target audience. The Counter-Strike user community seems to be very strong, and of course already centers around creating 3D content. Plus, the idea of integrating clans and giving them the ability to build their own "homes" in DustCity seems obvious, but is hopefully brilliant just as well. Now, if only my home PC was powerful enough to actually do 3D things on... ;^)

    Oh, and for the curious: check out the results of the above-mentioned effort, which was sponsored by one of Sweden's coolest research companies, at verse.sf.net. It's all Free Software, using a combination of GPL, LGPL and BSD licenses. Never mind the bitterness of the opening (final) diary entries. ;^)

    --
    main(O){10<putchar(4^--O?77-(15&5128 >>4*O):10)&&main(2+O);}
  4. Re:Um... by Alrescha · · Score: 4, Informative

    "Don't want to be flamebait here or anything, but really... this stuff has been going on for years. Like Activeworlds"

    Unfortunately, the ActiveWorlds of today is almost indistinguishable from the ActiveWorlds of 1997. My available bandwidth has improved, and the resolution of my screen is greater, but that is about all that has changed for the better.

    There is a world within the ActiveWorlds domain modelled after SnowCrash. It even has the Black Sun. It's also empty and dead. Depressing, even.

    I *want* the Metaverse... It's not here yet.

    A.

    ps: For another interesting view of computer-enhanced environment, I recommend reading Vernor Vinge's novella "Fast Times at Fairmont High". It's available for free (registration required) download at:

    http://www.fictionwise.com/ebooks/eBook4380.htm

    --
    ...bringing you cynical quips since 1998