Microsoft Typography Withdraws Free Web Fonts
jonadab writes: "Microsoft Typography has for years provided a set of very nice
True-Type fonts for free-as-in-without-monetary-cost, including
the excellent Andale Mono (the only scalable fixed-width font
I really like). They are gone. Here
is the Microsoft page where they formerly were, which now tersely
explains that they're not available any longer. There is an
article
about this on extremetech. According to the article, Microsoft
says the withdrawal of the fonts at about the same time as the
LinuxWorld is coincidence. The article also references a Debian
package that has been removed from the distro because of this.
If I understand my rumours correctly, it was a package that
downloaded the fonts from MS, displayed their EULA, and allowed
the user to extract and install the fonts. It was possible to
do the same thing using other distros.
Guess it's time for the OSS people to make some decent-looking
scalable both-screen-and-printer fonts (preferably TrueType).
At minimum, we need nice-looking serif proportional (to replace
Verdana), a sans proportional (to replace Georgia), and a
mostly-sans fixed (to replace Andale Mono), all with good
language support.
This should have been done a long time ago, since the MS fonts
were, albeit $0, not licensed in an open fashion. We always
knew we were relying on MS Typography's generosity, and that
these could disappear at any time. But now the need is more
urgent."
PFAEdit is a sophisticated graphical editor for designing and editing Postscript fonts.
MLT - simple and robust open source multimedia framework for Linux
I found a nice program a couple of days ago.
Try pfaedit. It supports TTF fonts as well as bitmap fonts and has a lot of good features. It supports simple latin-1 fonts as well as unicode fonts and author seems to really know what he's doing since website tells a lot about differences and inner workings of different font types. Pfaedit seems to try its best to convert everything necessary so user doesn't have to worry about them too much.
It is a work in progress but I think good artists can make miracles with it. Website also has good documentation altough I think in-program documentation could be a bit better (just to know where to start). I tried it myself a bit but since I'm no artist..
Website also links to other free font editors but pfaedit seems to be most mature. Most of others only support bitmap fonts.
Erik Dalén
These fonts are still available from the Corefonts project. This is perfectly legal and in accordance with the EULA; see the copy of Microsoft's FAQ. The project also includes "a source rpm that can be used to easily create a binary rpm package that, when installed, gives access to Microsoft's TrueType core fonts for the Web."
As font design can take years per font and even longer for an entire font family, I doubt you are going to get any professionals to donate their work just so they can have it named after themselves. Designers aren't as vein as many make them out to be. We take pride in having our work displayed but we also like to be compensated for our efforts.
I designed the Boston Breakers (WUSA) logo and I get giddy every time I see the signs outside the BU stadium or on NESN. By the way, my own website has another version of the logo I felt was much better suited for a sports team, so if you don't really care that much for the logo as is, blame the client. I designed a MUCH better wave and stashed the words "Boston" in a pill box beneath/slightly over the word "Breakers". I'm sure the designers at Chermeyeff and Geismar are rather elated whenever they see their own work on TV, billboards and signs around the country.
Anyway, my point is we don't design to have our names on the logos, fonts or collateral materials, we do it because we love design and solving problems. Our hobbies are our jobs and vice versa. We get paid doing something we truly love to do.
Now, this isn't to say we never donate our time and efforts. As a matter of fact, I am the creative design lead for OBOS (soon to be renamed). I have developed some preliminary design ideas for a modern GUI and am in the process of developing some functionality concepts to create a more user-friendly GUI. Hopefully the OBOS developers will see the wisdom behind the GUI and adopt the ideas I've been working on.
The biggest problem of most OSS projects is they do not make themselves available to people like me. Most developers think design is opening Photoshop and creating pretty pictures. Design is problem solving in much the same way programming is. We use a different language and set of tools but it is problem solving none the less. If the OSS community wants us to help them they are going to have to do better than offer to put our name in the credits, they are going to have to open their minds and listen.
Designing a font is nigh-on an artform. For it to work properly, first of all, you need to create between 70 and 130 characters (as a minimum) which are all consistent, work together properly (i.e. fit properly next to and above/below each other) and, most importantly, look good.
That's which someone can "'own' a fucking font" (in your words)... It takes a lot of work (sometimes years to do a whole Unicode font) and costs a lot of money to do. Take a look at the majority of free fonts on the market - if they were developed for free, chances are they have a lot of characters missing (especially accented characters needed across the world outside the US) and a lot of bugs.
You'd probably be interested in ProFont - a font designed for programmers, which has existed for years, but few outside of the Mac programming community know about it. It was specifically designed to be readable at 9 point, with similar characters distinctly different, as this page demonstrates. The full distribution includes TrueType, Type 1, and bitmap versions of the font for Mac and Windows. You can also download a look-alike bitmap version for Windows here.
I've been using ProFont for years as the font in my editor when coding, and found it very helpful.