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Tenebrae Quake

viperstyx writes "Ah, the days of running around in bland 3d environments and fragging your best friends surrounded by a plethora of sprites and simple textures. What if we could go back to those days, except with per-pixel shading and transparent water? Well now, thanks to Tenabrae Quake you can. This small [just over 3mb] mod to the original quake engine allows users to play Quake while taking advantage of new technology like per-pixel shading. Its beautiful and definitely worth any old skool gamer's time =]"

5 of 219 comments (clear)

  1. Mirror by MrHat · · Score: 4, Informative

    A mirror of the screen shots is at http://www.codewhore.org/tbq.

    I must really be starved for attention to do this.

  2. Re:Doom Patch to follow? by weird+mehgny · · Score: 4, Informative

    You could do that in Doom. It's called vertical autoaim =P Oh, and check out JDoom for OpenGL-powered Doom. It's not quite the same as Tenebrae but nice anyhow.

  3. Mirror of the Binary... by 10+Speed · · Score: 5, Informative

    ...is here

  4. Re:Doom Patch to follow? by Josh+Mast · · Score: 4, Informative

    What, you mean like Doom3D or DoomGL?