Tenebrae Quake
viperstyx writes "Ah, the days of running around in bland 3d environments and fragging your best friends surrounded by a plethora of sprites and simple textures. What if we could go back to those days, except with per-pixel shading and transparent water? Well now, thanks to Tenabrae Quake you can. This small [just over 3mb] mod to the original quake engine allows users to play Quake while taking advantage of new technology like per-pixel shading. Its beautiful and definitely worth any old skool gamer's time =]"
http://216.239.51.100/search?q=cache:uauPOD4eZTsC: users.pandora.be/hollemeersch/blackrose/tenebrae/+ Tenebrae+Quake&hl=en&ie=UTF-8
A mirror of the screen shots is at http://www.codewhore.org/tbq.
I must really be starved for attention to do this.
You could do that in Doom. It's called vertical autoaim =P Oh, and check out JDoom for OpenGL-powered Doom. It's not quite the same as Tenebrae but nice anyhow.
...is here
What, you mean like Doom3D or DoomGL?