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Timeline of Online Gaming

Jippy_ writes "While reminiscing about an old online game I used to play called "Shadows of Yserbius", I found a very neat timeline of online gaming. It goes back as far as PLATO and is current up to this year. It's not news, but it's good to read and remember the days of pre-EverCrack online games." GEnie, wow.

2 of 179 comments (clear)

  1. The Old Days of MUDing by Salis · · Score: 5, Interesting

    I remember playing a DIKU MUD named Sojourn back in '93-'94. Incidentally, the lead designer of EverQuest, Brad McQuaid (sp?), played the same MUD. EverQuest is basically Sojourn with graphics, heh. Maybe that's why it got so boring so quick?

    For the next generation of MMORPGs...look at MUSH-like games, where the players have greater and greater ability to alter their environment and create new sub-environments and sub-games within the game itself.

    Salis

    --
    Favorite /. tagline: "On the eighth day, God created FORTRAN." And it was good.
  2. too much missing. by t0qer · · Score: 5, Informative


    Few things missing..

    He mentions ten, but forgets kali and kahn (sorry no link) Kali was the first commercial IPX tcp wrapper. Duke nukem, doom, descent were all played over kali.

    Also to note, dwango. The thresh sponsored dial up doom networking service.

    Then onto Ultima Online for the first graphical mmorpg.

    Too much missing for my taste.