New MP3 License Terms Demand $0.75 Per Decoder
Götz writes "The licensing terms of Thomson and the Fraunhofer Gesellschaft, who are the owners of the mp3 patents, have changed. Now not only mp3 encoders but also
mp3 decoders require a license. This page lists the fees -- it's $0.75 per decoder. As a consequence, Red Hat has already removed all mp3 players from the Rawhide development version."
mp3 has hardware support. Ogg Vorbis does not.
Je ne parle pas francais.
You could always get a sharp zaurus and use it to play your ogg files.
http://www.windmeadow.com/
/Janne
Trust the Computer. The Computer is your friend.
Wrong. Or, rather, right, but wrong with respect to a very technical point that has escaped notice so far.
Previously decoders which were released for free for personal use were exempt from the licensing fees. This covers winamp, xmms, mpg123, and all the other free software players you love.
That exemption has been removed. Now everything costs 75 cents, no matter whether it's free software or not. And that, my friend, is a big deal.
What's new is that the longstanding royalty exception for free software / freeware programs has been removed. I can't find any historical info on the exception from the mp3 licensing site (probably because Fraunhofer isn't eager to publicize the fact that there once was an exception), but if you look in other places like the Debian mailing lists, you can read what the old policy was.
Oggasm does exactly what you want, with far more robustness than a shell script.
There is no reasonable defense against an idiot with an agenda
:wq
A couple of points:
1. This is an open standard. It's just patented. Patents expire. Nobody is trying to prevent you from writing decoders - they just want to get paid for (I hope) work that they did in developing the technology, which is pretty cool, and which I don't think I could have invented on my own. I am not fond of software patents, but a patent on MP3 is not the same as a patent on one-click or xor cursors.
Compare this to, for example, Real Media player, where the file format isn't *patented* - it's a trade secret. So if Real doesn't support your platform, you can't play real media. This is really awful - much worse than the patent situation with mp3.
2. The royalty is quite reasonable. If you had to pay $0.75 for your copy of WinAMP, would that really seem unfair to you? That's the price of a can of coke, for Pete's sake! It it really that unfair?
3. Like it or not, this is not going to kill MP3, because most MP3 players are commercial, licensed products, and there are a ton of them out there, and they don't support Vorbis. So you don't have to do anything to keep using your MP3s, but if you want to use Vorbis in protest, it's going to be very difficult.
4. I have a large library of audio files that need to get published on the net. They're free, noncommercial, non-revenue-generating. I'll publish them at least in MP3 format, and maybe Ogg if I can get a good encoder. I have a feeling that if I publish Ogg, it's not going to get downloaded very much, but it'll be interesting to see.
Almost certainly, yes. An encoder would use a different strategy to encode a 128 kbit MP3 and a 192 kbit MP3. If certain frequency ranges are discarded when encoding 128 kbit, and other frequency ranges when encoding 192kbit, if you encode to 128kbit, and decode/recode to 192kbit, you will lose both ranges of frequencies.
why wouldn't you be able to produce an ogg from an mp3 that is no worse than the mp3?
See above.
I just don't buy the blanket argument that lossy -> lossy has to produce even more lossy.
Depends on the nature of the lossiness, grasshopper.
You have been tricked. WMA is inferior quality but the encoder boosts the volume by 3 db which is known to make people think it sounds better.
Now I think that WMA does a better job for very low bitrate compared to mp3 (but of course ogg rules here) but WMA, overall, is inferior quality.
Encoding quality isn't a simple analog scale from good to bad. When you convert from one lossy format to another you get the worst of both at best. Potentially you could have some mutual-reinforcement of quality problems.
I've just gotten into this (ignored the MP3 bandwagon), but my plan is to use flac, a lossless encoder, then re-enc to the lossy format de jour as needed.
-Peter
MP3 only came up because it was available at low-to-no-cost. Regarding some of the patents, of course. Nobody would've had used it if they had charged this decoder fee from the very beginning, and they know!
Do what I am going to do: Write a letter (paper!) to Fraunhofer and Thomson and explain your concerns.
Yes, I know about Ogg Vorbis and stuff, but there's no reason not to protest against changed mp3 licenses.
I don't want to re-compress all my mp3s to Ogg because this will reduce quality. So I will still have mp3s around in several years (don't mention all those CDs I burned). So this is an issue, since I will need a player/decoder to access them.
Contact Fraunhofer:
Fraunhofer Institut für Integrierte SchaltungenAm Wolfsmantel 33
91058 Erlangen
Germany
Phone +49 (0) 91 31/7 76-0
Fax +49 (0) 91 31/7 76-9 99
Email: info@iis.fhg.de
(Interesting: On the English homepage, their postal address doesn't show up - only eMail addresses. On the German homepage, it does.)
Contact Thomson:
Thomson multimedia16935 W. Bernardo Drive # 103
San Diego, CA 92127
USA
Fax: +1.858.451.6916
Email: info@mp3licensing.com
42. Easy. What is 32 + 8 + 2?
I think you're missing a very important fact here: Algorithms as employed in the MP3 format were NOT patentable in many countries when MP3 first showed up and Fraunhofer's reference implementation was published.
I'm really glad that not that many countries have jumped that US "you can patent everything, including algorithms and IP" train even yet.
42. Easy. What is 32 + 8 + 2?
You don't want to encode mp3 to ogg; the artifacts that both introduce when multiplied together can be _really_ nasty, much more so than the individual artifacts.
.ogg - it'll be a better encoding, and no need for an mp3 decoder.
Re-rip your CD collection from scratch, and encode directly to
Why doesn't the gene pool have a life guard?
First off, like somebody said, this has always been the case, but there was no enforcement. So it's really not new.. As far as hardware players, a LOT of them use chips made by other companies (like TI or whatever). Now, I would think that TI would have to pay, not the company selling the MP3 players made with the device.. so then they charge the company making the player with their device an extra $0.75 and so on until you pay when you get the player. And being such a big company like TI or the others that make MP3 decoding chips, I would think they would have worked out patent stuff before, and since they were charging (just not enforcing) I bet that this is already happening.
The real bind is when it comes to software, and they've been doing this with encoding, and stuff like BLADE and LAME are still around and kicking, so I don't see why things like XMMS and mpeg123 would be effected.. I think RedHat's move is silly, but that's just me.
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