Michael Simms of LGP and TuxGames
jvmatthe writes "The scene for native Linux games has been sleeping for months now, given the demise of Loki. Now LinuxGames has posted a very interesting interview with Michael Simms, who leads both TuxGames and Linux Game Publishing (LGP), which details his views on where Linux gaming has been, where it stands now (including comments on WineX), and where it may be going in the short and long term."
dopewars for windows kicks ass over the unix version. Ditto for nethack (no url available, sorry.).
"Oh, and release it under a license which doesn't allow for ports to non open-source operating systems :-)
1. Write brilliant game.
2. Exclude vast majority of potential buyers.
3. Profit!!
Funny isn't it? Part of not wanting to use a Mac is not wanting to become a know-it-all smug polo-neck-wearing asshole. Part of not wanting to use Linux is not wanting to become a socially retarded acne-scarred adenoidal geek.