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Interview with Tron Creator Steven Lisberger

NeoCode writes "AintItCool has posted an interesting interview with the Tron creator Steven Lisberger. He doesn't talk much about the sequel Tron 2.0 (because of a Disney gag order) but he reflects about the original movie with nostalgia. He talks about what influenced Tron and what Tron meant (and still does) to people. Have a read."

2 of 205 comments (clear)

  1. The bit wasn't a bit! by Wee · · Score: 3, Interesting
    Remind me. What was the Bit?
    It was just a bit - the increment that we could get out of computers at the time.

    The computer's equivalent to an atom?
    Exactly. A zero and a one. A positive or a negative.

    NO! The bit in Tron wasn't a bit at all! It didn't have two states, on and off, yes and no, zero and 1... it had three states: 'yes', 'no', and 'stateless'. It would sit there until Flynn asked it a question and then it would answer yes or no. That's not two states. I don't mean to be a stick-in-the-mud, but it isn't.

    Now, if they would have had the bit only say 'yes' when the answer to a question was yes (or vice versa: say nothing until the answer is no), then it would have been a bit. Nothing or yes, nothing or no: they should have picked one of those.

    This is just something that's been bugging me since I was like 15 or so is all. Nothing to see, move along...

    -B

    --

    Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.

  2. The movie title may be more clever than you think by ral · · Score: 2, Interesting

    The movie was rendered on a PDP-10 (well, a clone actually, but that doesn't matter) which had an instruction called TRON. I always thought the anti-christ-like character in the movie was so named because TRON's opcode expressed in octal, which was the convention for the PDP-10, is 666.

    Anobody know if it was just a coincidence?