Interview With The KDE And GNOME Release Managers
An anonymous reader writes "It has to be tough, keeping projects as big as GNOME and KDE organized, but that is the job given to those projects' 'release managers.' In an interview on Linux and Main, KDE's Dirk Mueller and GNOME's Jeff Waugh discuss their wacky, devil-may-care, hell-bent-for-leather, zany, fun-filled world -- the shadow, as T.S. Eliot put it, between the idea of a release and its reality."
I agree. I would like to see and "experemental" desktop, even if it's just for fun. As crazy as you can get while still being workable.
I think making a new window manager, like BlackBox or FluxBox, is as crazy and experimental as you can get. Making a system as big as a desktop work is a huge job. Keep in mind that a desktop environment consists of not only a window manager, but a set of libraries (QT/KDELIBS for KDE, GTK for GNOME), which are a huge job in and of themselves. Add in the need for core apps (since no one but no one will use a desktop that doesn't come with solitaire), and you've got a huge project, that people won't want to take a huge risk on.
Also, you don't need to emulate Windows using KDE/GNOME. Their default configurations just include a panel at the bottom of the screen with a K or a foot where the Windows Start Button is. The user is free to change this.
Finally, I must point out that a third major desktop environment is the last thing Free Software needs right now. We're already fractured by the fact that developers (both Free and commercial) must choose whether to base their apps on QT or GTK. Many major projects choose to target neither: OpenOffice, Mozilla, Kylix, and Adobe Acrobat Reader, for example. A better option would be for KDE and GNOME to move to a new user interface, while keeping their libraries intact.
#define sig "Every social system runs on the people's belief in it."