Open Source Mac Game Programming Competition
Geert Poels writes "The uDevGame Mac Game Programming Contest was established by iDevGames in 2001 to energize game development on the Apple Macintosh platform. With the 2002 edition launched only two weeks ago, already 42 games have entered the competition. Most notable about this competition isn't the impressive collection of prizes worth $11,000 but rather the obligation for all participants to submit all source code. This kind of competition is groundbreaking for the Mac community in every way."
I'm amazed at the Mac game industry actually. I'm amazed there ISN'T one. Hardly any games end up on the Mac. For something which is touted as being a multimedia platform, it's quite surprising. It can't simply be that there's a smaller userbase, because there are LOTS of people who use Macs (I'm not one of them, but oh well). Anyone have any ideas?
"I'm a leaf on the wind. Watch how I soar."
-Hoban Washburn