Open Source Mac Game Programming Competition
Geert Poels writes "The uDevGame Mac Game Programming Contest was established by iDevGames in 2001 to energize game development on the Apple Macintosh platform. With the 2002 edition launched only two weeks ago, already 42 games have entered the competition. Most notable about this competition isn't the impressive collection of prizes worth $11,000 but rather the obligation for all participants to submit all source code. This kind of competition is groundbreaking for the Mac community in every way."
frost pist
#include <stdio.h>
/* macsdont.c */
int main(;;)
{
{
printf("Macs don't need games, they are for homosexual fantasies only, please jerk off now\n")
}
end;
}
I'm amazed at the Mac game industry actually. I'm amazed there ISN'T one. Hardly any games end up on the Mac. For something which is touted as being a multimedia platform, it's quite surprising. It can't simply be that there's a smaller userbase, because there are LOTS of people who use Macs (I'm not one of them, but oh well). Anyone have any ideas?
"I'm a leaf on the wind. Watch how I soar."
-Hoban Washburn
I am a big homosexual. I bought an Apple computer because of its well earned reputation for being "the" gay computer. Since I have become an Apple owner, I have been exposed to a whole new world of gay friends. It is really a pleasure to meet and compute with other homos such as myself. I plan on using my new Apple computer as a way to entice and recruit young schoolboys into the homosexual lifestyle; it would be so helpful if you could produce more software which would appeal to young boys. Thanks in advance.
with much gayness,
Father Randy "Pudge" O'Day, S.J.
Oh lordy, how they suck. They are gay, you know.
It is a commonly known fact that HOMOSEXUALS fancy Apple. Homos like design stuff shit like that.
TIA,
Scott