Slashdot Mirror


Ogg beats MP3 & The Rest In Listening Test

Nice2Cats writes "The Ogg Vorbis format came out far ahead of MP3, MP3Pro, RealAudio Surround, and Windows Media 9 Beta in a comparison of different audio formats by Germany's respected computer magazine c't. More than 6,000 people took part in the test. Heise says Ogg's dominance was most pronounced with 64 kBit/sec samples; the full magazine article (out on Monday) mentions that in pre-tests, some people actually mistook the 128 kBit/sec Ogg samples for the uncoded version. Let's hear it for those strangely named open source file formats!"

9 of 501 comments (clear)

  1. Babelfish Translation by rjw57 · · Score: 4, Informative

    A babelfish English transtaltion can be found here.

    --
    Rich
  2. Re:Time To Switch by dybvandal · · Score: 5, Informative

    do not convert from mp3->ogg
    this will not get you the result you want to

    i am afraid you will need to re-rip all your music

  3. Re:Fullscale deployment by pajor · · Score: 5, Informative
    From Xiph.org:

    For companies to produce portable Vorbis players, they need to be made aware that there is a market for them. Every day, I hear the same thing from Vorbis listeners; 'I'm not buying a hardware portable music player unless it supports Ogg Vorbis.' It's nice to hear, but we can't do anything about it (we're not a hardware company). So, this page is here to let you send that message to people who can. Remember, be polite!

    The Companies:

    Frontier Labs - URL - has told a lot of people that they're considering implementing Vorbis support for the NEX II machine. Here's their information:

    Frontier Labs
    Unit 2206 - 8, Cyberincubator, Kodak House II
    No. 321 Java Road
    North Point, Hong Kong
    Telephone: 852.2527.3322
    Fax: 852.2528.5277
    E-mail: techsupport@frontierlabs.com

    iRiver - URL - has said they are planning to support Ogg Vorbis in the future via firmware upgrade, but the schedule is not yet finalized. Here's their information:

    iRiver America
    1716 Ringwood Avenue
    San Jose, CA 95131
    Telephone: 1-408-452-7940
    Fax: 1-408-452-9944
    E-mail: contact@iriveramerica.com

    UPDATE: Forwarded E-mail from iRiver America

    The engineers have Ogg Vorbis under consideration to support. However, at this time, there is no decision whether it will be supported in the future or not.

    Regards,

    Erica L. Briggs
    Customer Service Representative
    iRiver America, Inc.
    Direct: 408.452.7940

    Wouldn't you like to see Vorbis on the super-sexy iPod? We would, too. Here's some contact information for Apple Computer (URL):

    Apple
    1 Infinite Loop
    Cupertino, CA 95014
    Telephone: 408-996-1010

    UPDATE: Don't forget to drop a note to Apple about the iPod at http://www.apple.com/feedback/ipod.html!

    Other companies producing audio hardware:

    Archos Technology Inc. - URL
    3-A Goodyear
    Irvine, CA 92618
    Telephone: (949) 609-1400
    Fax: (949) 609-1414

    ReQuest Multimedia - URL
    435 2nd Ave.
    Troy, NY 12182
    E-mail: bizdev@request.com

    Evolution Technologies - URL
    118 Kitty Hawk Drive
    Morrisville, NC 27560
    Telephone: 919-544-3777 / toll-free: 866-848-8070
    E-mail: info@nowevolution.com

    UPDATE: Note from Evolution Technologies

    Evolution Technologies, Inc. is committed to support our consumers music appetite. We will support the formats that are consistent with both their desires and good business practices. While we have not ruled out supporting "open source" formats, we must first evaluate the acceptance levels with the buying public so that our organization can justify the expense of developing a new compatible CODEC. When the demand is sufficient, we will support the technology.

    Sonic Blue - URL
    2841 Mission College Blvd.
    Santa Clara, CA 95054-1838
    Telephone: (408) 588-8000

    I-Jam Multimedia LLC - URL
    1092 National Parkway
    Schaumburg, IL 60173
    Telephone: 847-839-1233
    Fax: 847-839-1277
    E-mail: ehamnett@geltzerpr.com

    Alaris, Inc. - URL
    44061 Nobel Drive
    Fremont, CA 94538

    Creative Labs, Inc. - URL
    Developer Relations
    1901 McCarthy Blvd.
    Milpitas, California 95035
    Telephone: 408-546-6425
    Fax: 408-432-6717
    E-mail: devmusic@creativelabs.com

    Daisy Technology, LLC - URL
    111 N. Market Street, Suite 624
    San Jose, CA 95113
    Telephone: 408-286-7697
    Fax: 408-351-3330
    E-mail: info@daisytech-usa.com

    Procell Media - URL
    69 Wrexham Road
    Whitchurch, Shropshire
    SY13 1HT
    UNITED KINGDOM
    Telephone: +44 (0)1948 665048
    Fax: +44 (0)1948 667099

    G-NET Canada Headquarters - URL
    11 Sinclair Court
    Cambridge, Ontario
    N1T 1K2 CANADA
    Telephone: 519-623-4901
    Fax: 519-623-3229

    --
    Gnuyen
  4. Re:Ogg is only discernably better at lower bitrate by madrich · · Score: 4, Informative

    Many people are using ogg for streaming already. IC Radio, Raw and several other UK Student Radio Stations are using it. The BBC were also using it for a while, but I think it vanished :(

    --


    A voice spake from the darkness and said unto me "Smile, things could be worse." So I smiled and lo, things bec
  5. Re:Of quality & compression by Lars+T. · · Score: 4, Informative

    They used the Fraunhofer MP3 codec from MusicMatch 7.2 (same for Thomson's MP3Pro), the AAC was the FhG Eval Build from Aug 23, Ogg Vorbis 1.0, the Real Audio from HelixProducer 9 Plus, and WMA Series 9 Beta (Build 2798).

    --

    Lars T.

    To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

  6. Re:The problem by Makali · · Score: 5, Informative

    What do you mean, there's little reason? There's little reason for the consumer, because the consumer doesn't give a monkey's: if people really cared about the sound quality, Kazaa and Gnutella wouldn't be flooded with 128kbit MP3s. MP3s encoded at a higher bitrate can be used as a solution to all of MP3's audio problems, and storage is cheap, so yes, it's unlikely that there'll be an instant switch to any better format, and if there is, it won't come from the consumer.

    Now, for the content provider, it's a different story entirely. Thomson/Fraunhofer are actively pursuing royalty fees, and all the other "next generation" codecs do too. Except Vorbis. With Vorbis (one of the Ogg formats; there are several), audio can be coded at a lower bitrate and sound the same as a higher-bitrated MP3, and there's no royalty fee which means the development costs are lower, and (potentially) the product is cheaper. Thomson aren't making any friends running around with their team of lawyers and threatening people left right and centre with license-fee demands. If a good quality alternative presents itself (quality as a function of price and ease of use, rather than audio quality), developers will be tempted to switch. From what I hear, the Vorbis libraries are very easy to use.

    New formats are being picked up by software developers (especially console game developers, where RAM and Storage are at a premium). Once developers start using the format, they'll use it in other products too. If it costs little to add a codec to encoding products (and well, the vorbis libraries are free, but you still have to pay a guy to learn the APIs and program for them), then there's little point in not implementing it.

    Ironically, Thomson/Fraunhofer are trying to play down the significance of MP3 because they're trying to sell AAC, which benefits all alternative codecs pretty much equally.

    Finally, don't be a fool. No one's asking anyone to recode anything. Unless there was an outright ban on the MP3 format tomorrow (and some way to enforce it), there's no point recoding your audio. There's no isolation in using Ogg when you can use MP3 at the same time. Winamp, the next version of RealPlayer, and Windows Media Player (via a DirectX plugin) all support OGG Vorbis files. To the consumer, little changes... to the average windows user, they probably won't even know! Windows hides file-extensions by default, so it'll just be another "Winamp Media File".

    There's no "step backwards"; it's a step /sideways/, but still going in the same direction. Instead of being on the centre path of MP3, you can switch to Ogg, and still have MP3 at your right hand. You're given /more/ choice, not less. You now have a choice whether to use OGG or MP3 in many applications. That's a good thing, right?

  7. Re:Of quality & compression by root_42 · · Score: 4, Informative
    and easy-to-use, CDDB compatible OGG CD-rip utilities.

    KDE's Konqueror has got full OGG and CDDB support. You just type in the URL "audiocd:/" and you get a list of .ogg-files with correct CDDB titles and all. Ready to copy them via drag'n'drop onto your harddisk. Also to be seen on this screenshot.
    --
    [--- PGP key and more on http://www.root42.de ---]
  8. Re:Ogg is only discernably better at lower bitrate by Gordonjcp · · Score: 4, Informative

    They are difficult to describe, but one of the most common artifacts is a "thickening" or slurring of transients. Imagine a sharp, compressed, closed hi-hat hit. You might make such a sound with your mouth by touching the roof of your mouth, just behind your upper gum, with your tongue, and making a "t" noise, like the very first phoneme of "tick".

    Now try it again with your tongue touching the back of your teeth. It's more like a "th" sound, isn't it? Now Ogg does this a tiny bit as well, but MP3 seems to do it in quite a noticable way.

  9. Re:Ogg is only discernably better at lower bitrate by rseuhs · · Score: 4, Informative
    I have the magazine (with the detailed test results) right beside me and ogg was the best codec in both 64kbps and 128kbps tests.

    And on the 128kpbs tests ogg was found to be identical to wav (Wav: best to worst: 21%/17%/15%/13%/13%/11%/10%, Ogg: 21%/16%/15%/13%/13%/12%/10%)

    The percentages are interpreted so:

    21% thought that ogg sounds best of all 7.
    16% second-best
    15% third place
    etc.

    So at 128kbps, ogg was the only codec that was pretty much identical with the wav, all other codecs were much worse. (For example WMA was the best of the rest with: 13%/14%/15%/14%/16%/17%/11%)

    At 64kbps, the difference is even higher: 41% found .wav to be best, 25% ogg-vorbis and only 11% mp3pro, 10% wma, the rest below 10%.