Running 100,000 Parallel Threads
An anonymous reader writes "This story explains how the latest Linux development kernel is now able to start and stop over 100,000 threads in parallel in only 2 seconds (about 14 minutes 58 seconds faster than with earlier Linux kernels)! Much of this impressive work is thanks to Ingo Molnar, author of the O(1) scheduler recently merged with the 2.5 Linux development kernel."
Your answer:
http://www.cs.wustl.edu/~schmidt/ACE.html
This is so far the best library I have used for pthread programming. Powerful, easy to use, and encapsulates message passing really well...
this image springs to mind
This is very cool; but does it scale to multiple CPU systems? More and more, SMP, split-bus and multi-core architectures are going to be taking over. If this holds up in those environments, Linux may actually have a leg up on some of the dedicated task heavyweights.
Says the RIAA: When you EQ, you're stealing bass!
Just wait until Spyware For Linux(TM) comes out... With Bonzai Buddy For Linux(TM), Real Center For Linux(TM), XMMS Agent(TM), Linux Messenger(TM), Linux Update(TM), and FindFast for OpenOffice.org(TM). Then you will know why 100,000 parallel threads in two seconds is a good thing :P.
Yeah right. And modded to "Informative"? Slashdot moderators are the _pits_.
Read ingo's reply to Linus. They _did_ start
one test serially and also _parallelly_ . In short he says that its possible.
vv
"Hello, my name is Ingo Molnar. You killed -9 my process: prepare to die."
:P
Sorry, had to
probably none. On the other hand the field I work in (high performance computing) this will be a great help. Currently we are running a 500,000 processor simulation on a four node cluster, startup and running both is a pain. Remeber, on of the great things about linux is some of the neat/usefull applications being ran on it (human genome, nuclear simulations, fluid simulations). Windows is a toy and geared toward "normal" users (read very few threads not processor intensive). Linux is more of a workhorse (many threads, computationally expensive, and high uptimes). While there are exceptions to this look at advances such as this in that light. And finally, just because you won't use it compiling a kernel doesn't mean it's not needed.
------- Sorry about the spelling, I suffer from two problems. Dyslexia makes it difficult to spell well, lazy makes it
No, seriously. Process creation under Linux was time-similar to thread creation on other OSs. That's because Linux was as fast at creating *a process* as other OSs are at creating *a thread*. IIRC, threading was initially implemented in Linux from the process-creation methods, so it was similar in speed (the main advantage in Linux from threads was the shared memory space if your application wanted that sort of thing). That's why Apache 2.0 is bringing NT performance more in line with Linux 1.3 performance: NT's threading speed is a lot closer to Linux's forking speed. Again, I'd like to underscore I'm not an expert on this, and it's possible I'm mistaken about relative benchmarks (is NT w/Apache 2.0 a little faster than Linux w/Apache 1.3? Could be...) but I'm very confident of the basic underlying point, that Linux process creation is essentially comparable to other OSs' thread creation, perhaps even faster.
r uary/000027.html, just one of the first Google links that popped up when I went looking for proof that I'm not on crack: "Linux newcomers often are unaware of the substantial differences between Linux and other operating systems. To implement concurrency, they use multithreading exclusively, mistakenly assuming as high an overhead associated with Linux multiprocessing as on other platforms." In fact, knowing how fast Linux's process creation is relative to other systems' thread creation makes this even more impressive in my mind. This isn't just a bug fix; much like with process creation before it, Linux is doing something fundamentally better than its counterparts.
/. doesn't mean I'm just a Windows-hating troll. I try to make sure all my Windows-hating-troll-posts are at least backed up by facts. ;)
See, for example, http://www.linux.cu/pipermail/linux-prog/2001-Feb
Don't forget: Just because this is
I am replying pre-emptively to dissuade the AC's who would otherwise reply to you and point out that your post should not have been modded funny because this innovation would not prevent fork() bombing because it involves spawning threads and not processes.
I am further replying pre-emptively to dissuade the AC's who would otherwise reply to me and point out my egregious abuse of run-on sentences.
I am further replying pre-emptively to dissuade the AC's who would otherwise reply to me and point out my egregious abuse of +1 bonus.
I am further replying pre-emptively to dissuade the AC's who would mod this post down as off-topic because they do not get the parallel allusion to fork-bombing.
Dude, you seriously need to look into writing patents.
It's not process/thread _creation_ times that make the difference, it's the process/thread _context_switch_ times that really mount up, which is where Linux shines.
And yes, Linux's process context switches are on a par (possibly faster - can't be bothered to look up benchmarks) with NT's thread context switches.
K.
Why doesn't the gene pool have a life guard?
KDE actively discourages threads. Perhaps that will change now. Likewise servers, such as apache, will speed up.
I'm not so sure about that.
A threaded model doesn't necessarily offer advantages -- Apache's multiprocess model is really just as good on platforms without serious performance penalties on fork(), and Boa (which neither forks nor threads) is much, much faster than either Apache mode (though of course on SMP systems multiple instances must be run to use all the available CPUs).
Indeed, unless SMP is being taken advantage of, a well-written single-threaded application will always be faster than an equivalent multithreaded application. Such an application has less overhead and is able to jump between its "subprocesses" only when needed -- and without the latencies involved by letting the OS handle said scheduling. Back in the Real World, I still write threaded code -- but because writing unthreaded code (in the problem spaces where threads are useful) is harder, not because it's faster.