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How much Game Do You Get For 1k?

nafmo writes "In this day and age of quadruple-dvd games with amazingly big 3D worlds, one might think that the science of compact coding has been lost forever. Well, not so, ast the 2002 MiniGame competition proves. There are 62 games for 14 different vintage computer platforms, of which none take up more than 1024 bytes. The vote for this year's best minigame ends on 7th of October, so you'd better grab the votepack and start playing!"

2 of 26 comments (clear)

  1. Re:Why vintage computers? by ClickNMix · · Score: 3, Informative

    I am too young to really know what Commodore 64 games looked like

    Then head on over to an Abandonware site like The Under Dogs and try a few for your self.

    On the otherhand, old games are not really about what they look like, cos they pretty much all look dreadful by todays standards, rather, its about what the games PLAY like. And thats why people still enjoy them today.

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    I saw the light at the end of the tunnel... But it was just someone with a flashlight bringing more work.
  2. Re:.the .product by IpalindromeI · · Score: 2, Informative

    It's not really that amazing. The executable might be 64k, but it needs DirectX to run. So basically the executable contains 64k of instructions that tell DirectX what to draw. It's not as if they wrote a 3D engine demo in 64k. More like a 64k DirectX script.

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    Promoting critical thinking since 1994.