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Red Hat 8.0 Reviewed

Jon writes "Eugenia from OSNews is giving Red Hat 8.0 a run for its money. She posted a very detailed and balanced review for the new version of Red Hat, which aims to be a "business desktop". Very interesting article and discussion over at OSNews." Several people also sent in the stories from InternetNews as well as LinuxPlanet.

3 of 407 comments (clear)

  1. Bluecurve kicks ass. . by MrLinuxHead · · Score: 5, Interesting

    I just tried Mandrake's latest release on a dual Celeron 533 and a Tecra Laptop, both dual boot systems. I had the latest Redhat beta ((null)) and installed it right after installing Mandrake. No comparison. The Redhat interface looks much better, and the intergration of the menus is a much needed improvment. All of the program defaults make logical sense to me, as I use OpenOffice, Moz, and Evolution by choice.

    I am waiting for the mirrors to update RH 8.0 like a Lion waiting for fresh meat.

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    I may be bad with names, but I'll never forget your IP address
  2. A fair review by bogie · · Score: 5, Interesting

    First off let me say 1) don't usually like Eugina or her opinions and 2) I'm a big RedHat backer.

    That said the review seemed pretty fair to me. She's write in saying multiple menus or counterproductive. I mean either include an app under the main area or don't include it. There should NOT be duplicate subcategories on the menu. Can you imagine if Windows XP shipped with the Acessories menu listed twice?

    Second, regarding multimedia. If its multimedia abilities are as castrated as she's says, that's a big negative against RedHat 8.0. I still can't believe and MP3 player isn't included. As if that lets them off the hook for years of including an MP3 in every RedHat release?! Now Out of the Box multimedia is broken, which won't stop me, but will stop the average user who has never used linux before. There should dam well be a single button you click that restores MP3 ability. Making a user try to figure out how to get MP3 back into XMMS is NOT user friendly.

    Lastly while obvisouly most people are not running at the resolutions mentioned in the article, having something as basic as being able to change your refresh rate ala Corel linux should be standard by now. It actually quite pathetic that its not.

    Anyway, I'm downloading it now so we'll see how it goes. The one thing I am looking forward to is decent fonts for once. If they get that right I can probably forgive the other things.

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    If you wanna get rich, you know that payback is a bitch
  3. Why Free Software UI tends to suck by Ilan+Volow · · Score: 5, Interesting

    Matthew Thomas (who does a lot of UI stuff for Mozilla) has written two really good articles that largely answer your question)

    Why free software usability tends to suck
    Why free software usability tends to suck even more

    To address a few things mentioned in your post:

    Wouldn't it be nice if developers in the free software community read things like this and took the criticisms to heart as seriously as if someone had knocked them for not using a free license? That is, the community has some peer pressure for acceptable software: using a free software license

    Because Free Software is currently Freedom As A Programmer Envisions It. As the Free Software concept was nutured by Richard M. Stallman, a programmer, this is not surprising. Freedom As An End User Envisions In (also known as The Freedom To Get Stuff Done) has never really been considered by the Free Software community to be a Valid Freedom.

    Funny you should mention, I'm currently drawing up a public license that enforces usability and goes after the people who've kept linux so very unusable.

    The openness of the community and this system of taboos have arguable produced better software and certainly gotten us closer to a free software world.

    I commonly hear this phrase "We've gotten so far on the server, it's only a matter of time before get to the desktop." Unfortunately, this statement makes the assumption that the same abilities, values, and methodologies that lead to success on the server do the same for the desktop. Linux has been doing so well on the server because people in the linux community were really good at doing server stuff. Unfortunately these people were the most absolute worst people you could have ever sent to do desktop stuff. 30 years of anti-newbie RTFM baggage, command-line junkihood, and having a userbase that entirely consists of programmers and sysadmins does not behoove the creation of high quality user interfaces. In contrast, the mac developer community has for 17 years put very strong values on consistancy and non-geeks being able to use the software. That's why they've been able to succeed on the unix desktop in 3 years where linux has failed for the last 7-8.

    Could the same pressure potentially lead free software application developers to enforce good GUI design habits as well as good programming habits?

    It's already been tried, and has been tried by people with very strong usability/HCI backgrounds. The response they generally get from programmers is "stop whining. If you want to fix something, you should learn how to code". Or sometimes you'll hear "Don't complain about what you get for free". Or "That's what you want, that's not what I want. That's just your opinion."

    Or if a usability person criticizes a UI in front of a kernel hacker, the kernel hacker might say "I can't believe that people actually get paid to criticize the work of others" (true story).

    When users give feedback like the above that says "hey, your program may be cool, but you aren't following good UI design principles" and this criticism carrys weight similar to telling someone that they should use a free software license

    First of all, you have to be pro-active about creating good user interfaces. Users generally do not actively complain about specific application interfaces unless the interfaces are truly, truly, horrible. They will usually passively complain, trying to find execuses to use the program less, or unconsciously creating some workaround, or saying "I hate computers" around the watercooler. You won't get active feedback very often from users, so you need to actively watch them using your UI. So often what makes a UI unbearable is a bunch of little, annoying things that add up to one cumulative bad user experience. To catch those little things, you really have to watch the person using the interfaces. You should also do research ahead of time to learn (before you design the UI) to learn what the most common annoyances are. Unfortunately, most Free Software UI's are cranked out and *then* people try to do active damage control. Much like the world of commercial software, actually.

    Another problem with your suggestion is that most of the current userbase for Free Software/OSS are the geeks who've been so clueless about good UI (and some of whom who think that HCI is a load of bull). These people adapt very, very well to badly designed UI's, often priding themselves on doing just that. They often don't take notice of the little, annoying things and are often not confused by ambiguous widget layouts or jargon-laden wording. When you consider these facts, it's not surpising why StarOffice gets such glowing reviews from the geek community. Assuming you manage to find a geek who gives you feedback about the UI, chances are he's not going to a suggestion that jives with all of what we've learned about HCI in the last 20 years. Just because you get feedback doesn't necessarily mean its usable feedback.

    Hope I've answered a few of your questions.

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