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Beginning Developers: Free Course from MIT

arrogance writes "Yes, this has been posted on /., and on Wired (five days after the /. story). But there are occasional postings on slashdot about Where to Start Learning to Program. There's a software engineering course at the MIT site that looks like it covers many of the basics of software development, from OO to testing to documentation. It also deals with a team based project end-to-end, which is a great way to learn, but it might be tough finding two or three like minded people to take the course with. Has anyone tried these courses? Are they any good? Have any slashdotters (is that a word?) taken the course "live"?"

14 of 34 comments (clear)

  1. not impressed by jilles · · Score: 5, Insightful

    As a Ph. D. student in a software engineering research group, I'm somewhat knowledgeable about software engineering education. I must say I thought the course is a typical example of a course compiled by someone who has never been involved in a project larger than 'hello world'.

    The biggest misconception here is that software engineering somehow is about programming. In a large scale software project, the actual programming is only something like between 10% and 20% of the effort. The rest goes into negotiating requirements, design, testing, planning, dealing with the fact that there are multiple people involved (i.e. project managers, customers, designers, marketing, other programmers). Actually convincing students that this is true is a huge challenge, most won't find out until after they are working on large industrial projects.

    This course only prepares them for the 10-20% of coding. Like a good academic course it has a strong focus on designs (I have never seen a large industrial scale software project with up to date, detailed designs) and the actual programming concerns small toy programs. What it doesn't prepare them for is large scale software (>=100 KLOC) various development methods, various testing methods and their flaws, maintenance (very few projects actually start from scratch), projectmanagement, the fact that customer requirements will continue to change, internal and external conflicts about who does what and when, etc. Various very thick software engineering books exist (e.g. Sommerville or van Vliet), implementation is not the main focus in those books.

    "An introduction to OO modeling and programming" would be a more appropriate name for the course.

    A proper Software Engineering course involves letting large groups of students work on a medium sized project (for example provided by local software companies) and teaching them about the principles of software engineering (using e.g. the books mentioned earlier). Even that won't prepare them fully but at least they will experience strugling with deadlines, colleagues, changing requirements and interacting with customers. We have done just this in the past two years at the university of Groningen in the Netherlands.

    --

    Jilles
  2. Worst in what way? by GuyMannDude · · Score: 4, Insightful

    While MIT is an adequate school for physics or janitorial supply ordering procedures (though CalTech is really the best for both), without fail the worst programmers I see came from MIT.

    I really hate seeing comments like this on slashdot. In what way are MIT grads terrible programmers? Dammit, give us some specifics, Man! I see so many of these fucking posts here:

    "I am an expert for reasons X, Y, and Z. In my experience, thing Q sucks. End of message."

    So we're just supposed to assume that your opinion will jive with ours? If you're going to make a sweeping statement like "MIT programmers suck" then you should at least tell us why you think they are poor. What exactly are they poor at (initial planning, writing efficient code, commenting/documenting)?

    I don't know if PhysicsGenius is a troll or not, but I see an awful lot of messages written in this same style. People, please, when posting a message giving us your opinion, try to explain exactly what your opinion is. Big sweeping statements don't help any of us.

    GMD

  3. When did they replace CLU? by Gerry+Gleason · · Score: 3, Insightful
    When I took it, the language was CLU, which is closer to Java than anything I have seen before or since. It seemed much easier to grok than Java, but maybe this was because I was young and my brain still somewhat empty.

    Actually, it was a new course and a new degree requirement when I returned to MIT after two years working full time. My advisor thought it would be good for me to take it even though technically it wasn't a requirement for me.

    My actual advice to people who think they might benefit from working through this course online is to go work on an open source project that interests you. The reason is that all the important stuff in software engineering is related to "programmin in the large". If all your experience when you hit the job market is from coursework, you've probably never seen a problem with more that a few hundred or thousand lines of code. That's just the point at which this stuff starts to matter.

    Because I had worked for two years, I had a much better appreciation than my classmates of what was important. I wish I knew that before taking the course because the lab course I really wanted to take was Doc Edgerton's strobe lab.

  4. Sorry, some examples by PhysicsGenius · · Score: 2, Troll
    • Their declarations are always global (I think this comes from living in The Hub)
    • They invariably want to use Microsoft products
    • They use C++
    • Their array initialization routines are almost always O(n) instead of O(log n)
    • They never shower
    1. Re:Sorry, some examples by mbadolato · · Score: 2

      Their declarations are always global (I think this comes from living in The Hub)

      Always? 100% of the time? 100% of the MIT students?

      They invariably want to use Microsoft products

      so? You don't like them, but someone else does... that makes them a crappy programmer?

      They use C++

      Ah so because they use a particular language, they suck. Right. Of course, you fall into the same trap by essentially stating that C++ sucks, and offered nothing there eithe.

      Their array initialization routines are almost always O(n) instead of O(log n)

      ok, so they suck as programmers because of how they initialize arrays

      They never shower

      and body odor has exactly what to do with programming ability?

      Honestly, you say the MIT programmers are the worst you've seen, and those were the best examples you could come up with?

  5. The basics of /what/? by devphil · · Score: 3, Insightful
    it covers many of the basics of software development, from OO to testing to documentation.

    While I'm overjoyed to see that documentation is something that's being taught as a basic fact of development, not something tacked on in the third year as an afterthought, I'm stunned that people (whether MIT or the article submitter) think of OO as a entry-level concept to be taught to beginners.

    Yes, OO is a great tool. Yes, so are most of the others. The right thing for the right job. But surely there are other concepts to be introduced first?

    --
    You cannot apply a technological solution to a sociological problem. (Edwards' Law)
    1. Re:The basics of /what/? by Gerry+Gleason · · Score: 2

      In spite of the comment you quote, this is not an intro course. It is a lab course that usually isn't taken until the third of forth year. The studend should know something about OO by the time they get there.

    2. Re:The basics of /what/? by brlewis · · Score: 2

      Yes, there most certainly are other concepts to be introduced first.

  6. Eh... by rixstep · · Score: 4, Interesting

    - Required reading is a book on Java. To me, this is a helluva way to teach programming to beginners. They don't learn anything about the machines they're dealing with - and as a result, you're going to get more of the bloated and bugged output you have today.

    I don't give a royal hoot about objects - not where beginners are concerned. How about register shifts, how about how an accumulator works, how about some frikkin assembler?

    These people are being taught to fly and they can't even crawl. Major disaster.

    1. Re:Eh... by Tablizer · · Score: 2

      I think we had this argument before. IMO it probably would not have affected my development style much if I never had exposure to assembler and lower level stuff.

      The only exception perhaps is internal data representation of strings, numbers, and the like. But beyond data, assembly and machine code training did almost nothing for me.

      If I went into assembler or tight embedded stuff or stuff in need of high optimization, it would perhaps made a difference, but I don't think it does when using 3rd+ generation langs and tools.

      I wish instead I was taught more formal set theory and relational theory. But, they did not have that then.

  7. Cough, cough by Wonko42 · · Score: 2, Funny

    That girl in the photo is really cute. And she's wearing glasses!

  8. black art? by Tablizer · · Score: 2, Insightful

    Yes, OO is a great tool. Yes, so are most of the others. The right thing for the right job. But surely there are other concepts to be introduced first?

    Regarding "right tool for the job". One thing that I cannot get a consistent answer from OO fans (I don't like OO) is when to use OO and when to NOT use OO.

    Of course extreme OO zealots are going to say "always". But the more pragmatic lot agree that OO is not always the best solution. But there is very little agreement on when this is the case. They often say, "You just have to get a feel for when and when not", as if there is *no* pattern to when not to that can be written on paper.

    I find this odd.

    Determining the "best tool" for the job is very dark art. Until they solve this, they should call themselves "software artisons" and NOT "software engineers" (SE). There is too much subjectivity, or at least lack of articulation floating around out there among SE celebrities.

    (OO skepticism: oop.ismad.com)

  9. KLOC fuzzy by Tablizer · · Score: 3, Insightful

    What it doesn't prepare them for is large scale software (>=100 KLOC)

    IMO, the "size of the application" is a rather *fuzzy* concept in a good many places. Where one "application ends and another starts" is often hard to tell.

    Perhaps if your shop builds big giant EXE's for whatever purpose, then such is more clear cut. But if one is using interpreters or web apps, then there is no one single glob to measure.

    Often there are many smaller "applications" (loosely used here) that all tie into the same central database. Do you count each little application, or is anything that uses that databases counted together?

    If the first, then I would note that the size of the "app" stays relatively consistent regardless of the size of the database. The average might increase in size a bit because the schema grows more complex, but it is at a pace slower than the DB size in most cases.

    1. Re:KLOC fuzzy by jilles · · Score: 2

      I know size is a relative meaning. KLOC is the best measure there is, unfortunately. Anything else quickly gets domain/technique specific. However, what I'm trying to point out is that most systems you are likely to encounter during your study are small systems that can be constructed by one or two programmers in a matter of days or weeks at most.

      In real life you encounter systems that take months or even years to complete by larger groups of people (I've seen cases where 300 people were working on a system for four years before the first release). University does not prepare studens for that kind of scale. Software engineering is about letting methods and techniques scale to build large systems in a predictable, controllable way.

      --

      Jilles