Best 3D Engine Reference Book?
Horizon_99 asks: "This is more of an ask John Carmack type question but since he already did this I would like to ask the community what is in your opinion *the* reference book to 3d engine design? And I don't mean a directx for dummies type book but something more along the lines of the physics related to 3d environments and such.
Where should I invest my hard earned money for this part-time hobby of mine?"
OpenGL SuperBible
Game Programming Gems Series
3d Graphics Programming Games and Beyond by Sergei Savchenko
Michael Abrash's Graphics Programming Black Book (this book is dated)
3d Game Engine Design by David H. Eberly