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Blender Is GPL

BartV writes with a low-key snippet from the new blender.org: ""Today, Sunday oct 13, 2002, we've launched the Blender sources as GNU GPL to the Internet. Blender has become Free Software forever!" This should be a case study for other companies with software no longer profitable as payware; read some of our previous postings about Blender to follow the story from idea to release.

4 of 330 comments (clear)

  1. Re:FYI... by rash · · Score: 5, Insightful

    Then how do you explain the ui of every in house 3d tool in the industry?
    They have been designed with only one goal in mind. Workflow speed.

    Its better to design the ui of an app you use all day to be as fast as possible and then not to care about the learning curve.

    This is becouse the time it takes you to learn the app is made up for in a matter of days when you actually use the app.

    You cannot claim that people must understand the app when its about 3d software. This is becouse they are in themselfs very hard apps to use. So the people using them havto be very tech friendly. They should not have any problem learning the ui nomatter how hard it is.

    The people that complain about the ui eather havent spent enough time learning it or quite simply doesnt have any buisness learning it in the first place.

    If you are just using a 3d app to play with and create some cool graphics you might aswell use poser or bryce.

    Blender is a tool designed for fast workflow, to be used in a team environment within a company.

  2. Re:FYI... by Monkelectric · · Score: 5, Insightful
    Not really ... A modeler is a very complex thing, expecting to be able to use it intuitively is folly.

    Can you run complex real systems without any training? Could you drive a car intuitively? Play a saxophone intuitively?

    Everything else in the world requires patience, practice and knowledge to operate. Why is it that people think extremely complex machines (computers) should/can be easy enough for any retard to use?

    That being said I still hate the blender GUI. I tried in earnest for 3 or 4 hours to use it, didnt make any headway and said "Fuck this, im going back to rhino"

    --

    Religion is a gateway psychosis. -- Dave Foley

  3. Re:FYI... by zerblat · · Score: 5, Insightful
    I agree. In no way, shape, or form, is the "vi" interface a good one.

    Huh? It's fast, it's efficient and it's easy on your fingers. How is that a bad thing? Just because you don't like it doesn't mean everyone has to agree.

    "Steep learning curve" does not make the UI fast. It makes it slow.

    It means the interface takes some time to learn. Of course, if you haven't learned it yet and have to check the docs everytime you want to do something it will be slow. If you use the program often enough that you don't forget everything between every usage, spending some time to learn the interface properly is a great investment.

    If you only edit text files once or twice a week, MS notepad is all you need. If you spend hours every day editing text, you'll want something more powerful and won't mind spending some time to use it properly. Of course, it would be great if the interface was "intuitive" enough so you wouldn't need to learn it. But as we all know, the only intuitive interface is the nipple; after that it's all learned.

    So, vi and Blender suck for the casual user but are perfect for anyone who uses them a lot.

    --
    Please alter my pants as fashion dictates.
  4. Comment removed by account_deleted · · Score: 5, Insightful

    Comment removed based on user account deletion