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Dreamcast Modem Is Reverse Engineered

00_NOP writes "The hobbyist's favourite console - the Dreamcast - comes with one of those braindead Winmodems that have made it very difficult for those on the active DC development scene to use. But now all that is about to change. Thanks to a find on the internet and some heavy duty hacking - real modem support is almost here. This is fantastic news for the Linux and the NetBSD teams and for *nix advocates everywhere - as immediately millions more people could access these OSes and use them in a meaningful way to get online etc. Don't forget - four million plus of these things were sold in North America alone!"

8 of 149 comments (clear)

  1. How about modem to ethernet mod? by certron · · Score: 3, Interesting

    While it is a great thing that the modem now works (better?) I would think an ethernet connection would be more exciting.

    OK, pretend I'm not complaining, since I only just bought my dreamcast, and and trying to figure out what to do to make a good dreamcast linux cd.

    Can someone figure out how to make a broadband adapter that doesn't cost $150 on ebay? Or even one that does, but doesn't cost $150 to make? (Step #n. Profit!)

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  2. I found a Packard Bell Multimedia 705 in the trash by Anonymous Coward · · Score: 4, Interesting

    You can find better stuff in other peoples garbage. Recently I found a PB 705 in some guy's garbage pile -- 2 gig disk, cd rom, Lucent win modem, 64M, S3 SVGA video, Win 98, and Cyrix PR 300. Run Linux, BSD, Windows, whatever. Why would I want an odd ball Dreamcast? You can find better stuff in the garbage.

  3. Fanatic Groups by Gabrill · · Score: 3, Interesting

    This reminds me of the many intelligent and resourceful people that shored up the Amiga movement. It's fine for a hobby, but I don't think it will ever amount to much.

    --
    Always going forward, 'cause we can't find reverse.
  4. Re:not a winmodem... by Kaypro · · Score: 3, Interesting

    It actually runs a modified version of WinCE. Whether or not this supports/refutes your argument, I'm not sure. Anyone else?

  5. Re:not a winmodem... by Anonymous Coward · · Score: 3, Interesting

    Actually, Winmodem has come to be a generic term to describe modems that don't have an onboard DSP to do the MOdulation and DEModelation and simply rely on the host CPU to provide the DA and AD conversion. As such, no winmodem is truly a serial device as it merely emulates a COM port as a pseudo COM port.

    And yes...the DC did run Windows. While most games were built using the Katana libraries and dev kit, several games and applications (web browser included) actually ran on Windows CE. As a matter of fact, the basis for the first "illegal?" homebrew applications was to strip down namco museum (A WinCE app) and use it as a WinCE base. Of course now there are free development libraries available that are not intruding on Segas intellectual property.

  6. "Millions more people" ??? by Gothmolly · · Score: 5, Interesting

    My first thought was "who cares", but the more I thought about it, the more I realized that it was the right reaction. Yes, the DC may be "the hobbyist's favorite console" but it isn't going to get millions more people to try Linux or BSD. Millions more people will try Linux by buying Lindows PCs, or buying RH 8.0 in a store (with a bit of luck on their HW platform during the install).
    I mean, coolness points for reverse-engineering the modem, but this won't open some Open Source floodgate.

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  7. Shouldn't matter... by Corfe · · Score: 3, Interesting

    but, how many people who have a DC now have gone and bought a PS2 or X-Box?

    If you still have the dreamcast, it doesn't matter if you've bought the PS2 or X-Box - use the PS2 or X-Box to play games, and use your dreamcast for a browser! Unless you've sold your old dreamcast, but come on how many people do that? Almost as many as those who bought used Dreamcasts I bet :)

  8. Wouldn't work by Froobly · · Score: 3, Interesting

    Light gun games worked by quickly flashing the bounding boxes on the screen different colors when the trigger was pulled, so that the gun could easily decide whether the player "hit" (pointed the gun at the right color) or "missed" (pointed the gun at the wrong color). Since I don't think the light gun can support all that many colors, it would be impossible for it to tell which icon the user shot at.

    Now the Namco GunCon on the other hand, would be perfect for such an interface.