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Rogue and Tetris ported to . . . . . Diablo II?!?!

lord2800 writes "While Diablo II is nearing the end of it useable life-cycle, it would seem that Diablo II hacking is still alive and well. Diablo II hacking pioneer Syadasti (Mike Gogulski), has recently ported and released both Rogue and Tetris for Diablo II. Since Blizzard has not yet released their upcoming patch, is it left up to the open source programmers to breathe some life into modern games, with a little retro twist. A quote from the author: Finally, an answer to the question "what the hell do I do while my bot is running?" Play Tetris! Grab yours today at from Otaku-Elite. Requires bind.d2h and d2hackit. Self-documenting. (tetris.d2h features an autopilot mode as well, so if you get as tired of playing Tetris as you are of playing Diablo II, well just turn that puppy on and let the computer play for you) Syadasti (Mike Gogulski) is also the Head of Research for the d2jsp Development Team which, among other things, has embedded a Javascript engine within Diablo II to facilitate the creation of AI "bots" which can play the game on their own, "thus freeing the user from the tedium of playing with ... er ... for ... himself," he says."

12 of 127 comments (clear)

  1. It's appropriate by PenguinLord · · Score: 5, Insightful

    After all Diablo really is just a slick commercial version of rogue/nethack

  2. Progress Quest by BabyDave · · Score: 5, Informative
    ... which, among other things, has embedded a Javascript engine within Diablo II to facilitate the creation of AI "bots" which can play the game on their own, "thus freeing the user from the tedium of playing with ... er ... for ... himself," he says."
    Sounds like Progress Quest
  3. Employ him! by e8johan · · Score: 5, Funny

    Get this guy to work with your applications, and suddenly your word processor turns into an adventure game, you surface plots fill with small creatures fighting and, well, your internet browser turns into a pacman clone.

    I'd say that this shows that todays game engines are pretty flexible, to say the least. How about hacking Quake into a Pacman clone, imagine your own mirror image: big, yellow and round with a mouth covering 50% of your body. And wouldn't it be nicer to get hunted by yellow, pink and blue ghosts instead of really scary corpses and zombies...

    1. Re:Employ him! by vrmlknight · · Score: 5, Funny

      you mean it's turning into Emacs

      --
      This must be Thursday, I never could get the hang of Thursdays.
  4. "Gem Game" by c.emmertfoster · · Score: 5, Funny

    In EverQuest, there's a built-in feature similar to this called the "gem game," which is what one plays while EQ itself becomes tedious. I would assume that this feature is used a great deal.

    --
    We can neither love nor pity nor forgive. If you make a slip in handling us you die!
  5. Disappointment by Per+Abrahamsen · · Score: 5, Interesting

    I hoped it was classic rogue implement as an ordinary Diablo II quest.

  6. Sounds like... by Jubii · · Score: 5, Funny

    It's for people with really short attention spans who don't like to swap CD's. "Well I'm bored with Diablo... hey how 'bout Tetris" and then, "Stupid Tetris, I'll just play some Diablo."

    Now Doctor Mario! There's a game to port!

    --

    I planned on inserting something witty here but never got around to it.
  7. Golf Hack by Perdo · · Score: 5, Insightful

    There was a flash based golf game that was the rage several years ago. I got tired of playing so I wrote a macro to play for me. After some script tweaking and 2 days of run time I had the top 10 scores sewn up out of over 3 million users.

    The game was pulled by the website hosting it.

    Using a bot to play a game is pretty lame.

    I was working on a CS bot at the time too. It never saw the light of day after I realized just how lame it was.

    Play for fun. Hack AI to provide yourself challenge. Do not hack to play.

    --

    If voting were effective, it would be illegal by now.

    1. Re:Golf Hack by Perdo · · Score: 5, Interesting

      Actually it took only a few seconds. I used key express to record mouse movements and button presses. I tweaked the timing by hand later. There is no point letting a bot play that is not perfect. Perfect timing is one of the few things that computers have when it comes to games. Well, they can also play perfectly for two days straight to compensate for the randomness inherent to the game.... without getting bored.

      The golf game was not even reasonably complex. It was just a driver distance game. Five commands: Begin the swing, Wait .975 seconds timed for cut/slice then click again, wait a second and "try again". A high score would inturrupt the macro with a fault, because an "enter you name" dialog box would appear instead of a "try again" button.

      It took some coder a week to code and I broke it in a few seconds. Made me feel like an utter piece of crap. It would have been neat to have just one high score up there. But I had all ten, was playing 4 games every second with 12 instances running. What I did was DOS the game out of existance. Inelligant and Ignorant.

      --

      If voting were effective, it would be illegal by now.

  8. That's been done better: Dark Rain by Qbertino · · Score: 5, Interesting

    Dark Reign II has an official add-on that lets you play a Tetris Clone called "Dark Rain" when you're in a warroom waiting for a match.
    *That* is cool.

    --
    We suffer more in our imagination than in reality. - Seneca
  9. Re:Ultima Online by jukal · · Score: 5, Funny
    > I'm at school right now and I'm playing UO at home^^

    Uh, can you hear *ban*, RUSH home, UO moderators are closing your account right now. Ever heard that they kind of dislike unattended macroing (and that they might also be rather active slashdot readers). ;) ?

  10. Next in Game Hacking... by DragonMagic · · Score: 5, Funny

    Hacking the game hack in the game hack in the game!

    Tired of Tetris in Diablo II? Play NetHack in Tetris in Diablo II!

    Well, it would be an interesting thought, how far into a game can you hack before it becomes useless to do so?

    --

    Human nature is the same everywhere; the modes only are different. -- Earl of Chesterfield