High-Performance Web Server How-To
ssassen writes "Aspiring to build a high-performance web server? Hardware Analysis has an article posted that details how to build a high-performance web server from the ground up. They tackle the tough design choices and what hardware to pick and end up with a web server designed to serve daily changing content with lots of images, movies, active forums and millions of page views every month."
I'd suggest everybody with the need of a high-performance web server to try out
fnord. It's extremely small, and pretty fast (without any special performance hacks!), see here.
A monkey is doing the real work for me.
* I prefer SCSI over IDE
* RedHat is a pain to strip down to a bare minimum web server, I prefer OpenBSD. Sleek and elegant like the early days of Linux distros.
* I've used Dell PowerEdge 2650 rackmount servers and they're VERY well made and easy to use. Redundant power supplies, SCSI removable drives, good physical security (lots of locks).
1. goto here :)
2. click buy
3. upon delivery open box and plugin
4. turn on Apache with the click of a button
5. happily serve up lots of content
6. (optional) wait for attacks from ppl at suggesting using apple hardware...
I don't understand.
Their article is about building a high performance web server, and they tell people to use Apache.
Apache is featureful, but it has never been designed to be fast.
Zeus is designed for high performance.
The article supposes that money is not a problem. So go for Zeus. The Apache recommendation is totally out of context.
{{.sig}}
Have a good weekend,
Sander Sassen
Email: ssassen@hardwareanalysis.com
Visit us at: http://www.hardwareanalysis.com
1) use multiple machines / round robin DNS
2) use decent speed hardware but stay away from
'top of the line' stuff (fastest processor,
fastest drives) because they usually are not
more reliable
3) replicate your databases to all machines so
db access is always LOCAL
4) use a front end cache to make sure you use
as little database interaction as you can
get away with (say flush the cache once per
minute)
5) use decent switching hardware and routers, no
point in having a beast of a server hooked up
to a hub now is there...
that's it ! reasonable price and lots of performance
MP3 Search Engine
"Microsoft Windows 2000 Pro"
I got a good laugh out of this... W2K Pro is the desktop version, not the server version. Wow. Great article. Really well informed author.
They start with a load balancer at the front end, or possibly several layers of load balancer. If they run a distributed operation they'll use smart DNS systems or routers to direct requests to the most local server cluster. The server cluster will be fronted by a request scattering system.
Behind the request scattering system you'll find a cluster of machines whose job it is to serve static content (often the bulk of data served by a site) and route dynamic requests to another cluster of servers, enforcing session affinity for the dynamic requests.
Behind the static content servers are the application servers. They do the heavy lifting, building dynamic pages as appropriate for individual users and caching everything they can to offload the database.
Behind the application servers is the database or database cluster. The latter is really not that useful if you have a highly dynamic site as there are problems with data synchronization in database clusters (no matter what the database vendors tell you). But that's ok, single databases can handle a lot of volume if built correctly and caching is done appropriately at the application level.
And there you have it, the structure of a really large site.
jim frost
jimf@frostbytes.com
You save money in the long run by buying fewer, more powerful machines.
jim frost
jimf@frostbytes.com
That was total FUD. The two operating systems have comparable performance on the same hardware.
Win2k pro limits you to 10 concurrent TCP/IP connections, Win2K Server has no (artificial) limit but won't cluster, Advanced Server can cluster but I don't know a thing about it..
Linux has no (artificial) limit... not sure about clustering options there either.
Found out about the TCP/IP limit when I added SP2 and trashed my evening counter-strike server - this makes a HUGE difference.
+++ UGUCAUCGUAUUUCU
Win2k pro limits you to 10 concurrent TCP/IP connections.
Whao! bullshit meter rising! While Win2K does have a limit on TCP/IP connections, it is in the thousands. A limit of 10 would be totaly ridiculous, it would cripple the OS for MANY people. Also, most of the traffic for a CS server is UDP so the TCP/IP connection limit isn't going to affect that much at all.
From Microsoft Knowledge Base Article Q122920.
(Warning: The page layout is broken in Mozilla)
It's an artificial limitation. The idea is that if you need more simultaneous connections you should buy Win2k Server. In other words, MS wants you to spend more money.
I like my women like my coffee... pale and bitter.