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Rendering Software Used In LoTR Goes Open Source

donglekey writes "The software used by Weta to output scenes to be rendered on the LOTR trilogy has been made open source under the Mozilla license. Called Liquid, it outputs from Maya to any Renderman compliant renderer. This is extremely good news as it may quickly become a standard in high end 3D, as well as greasing the wheels for Aqsis, a GPLed Renderman renderer."

2 of 225 comments (clear)

  1. Next step, release the models... by JFMulder · · Score: 4, Funny

    they unsed in the movie so we can render final scenes from the movie ourselves so we don't have to wait another 2 months to see the movie.... unless it makes more than two months to render the scenes themselves on my own computer...

  2. Re:Connection Maya-Liquid-Renderman ? by glwtta · · Score: 4, Funny
    Pixar's renderer is called PhotoRealistic Renderman (or PRMan for short).

    So glad someone finally explained this; I always thought that "PRMan" was some suit from Pixar whose job it is to put good spin on things.

    --
    sic transit gloria mundi