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Developing WINE-Friendly Windows Software?

Michael Fourdraine asks: "I'd like to hear the Slashdot community view on if there is any merit in trying to develop a Windows compatible software and trying to make it compatible with WINE. Personally I have had no experience in Win32 or Linux software Development, but I still wonder if it is possible to develop a game to run under Windows and optimize it for WINE at the same time. If so, why don't developers take advantage of that option? Or does it simply make more sense to stick to developing one product and then port it to multiple platforms? Finally if there is anyone developing any software in this form what do developers keep in mind during development in order to ensure smooth usage under WINE?"

2 of 33 comments (clear)

  1. don't by agnosonga · · Score: 0, Redundant
    WINE is a great tool for running binaries that can be ported (either becuase you dont have source or time, etc.)
    but really, Its probably a better idea to write portable code
    make it modular, and put platform spcific code in one file. Thant way, its easy to port, and you dont have to think about optimizing for an emulator thats going to be slow anyway

    best of luck

  2. Re:Linux is dying! by standsolid · · Score: 0, Redundant

    God I wish all first posters would automatically be modded down. I'm sure you could patch Slash to mod down users for posting too fast.

    --
    WTPOUAWYHTTOTWPA
    What's the point of using acronyms when you have to type out the whole phrase anyways?