The Moral Pathology of Vice City
SiliconRedox writes "An interesting article at the NYTimes (reg req) outlining the rise of rockstar games and the imminent release of Vice City. What the article mentions but never brings together is the ability of the player to win the game through peaceful(ie: not killing people) or criminal means. The game, while being hailed as morally reprehensible, is in fact only acting out the pathology of the player." Everything worth knowing in life can be learned from GTA. For example, upside down cars explode, and flying cars can jump the bridge between the first and second city without finishing the quests. Just like in real life. I still haven't picked up Vice City, but I'm stoked. And I will most definitely not win through peaceful means.
Who the hell cares about "The Moral Pahology of Vice City"? Thounsands of people died over a year ago, we are at a holy war with Islam and all you care about is "The Moral Pathology of Vice City"? My God people, get some priorities!
Mr. Taggart: What in the wide, wide world of sports is a going on here? I hired you people to try to get a little track laid, not to jump around like a bunch of Kansas City faggots!
You're so naive, Douglas; do you truly believe that?
"I will not win by peaceful means"
Wow. That's taking a stand. You show them.
More and more I despise Cmdr Taco. He's a typical white piece of shit who's only interested in his only little world. I hope something happens to him in his lifetime to show him that he does live in a community.
...winning through peaceful means? What crack are you smoking?
This just proves the age-old wisdom:
The first rocks, the sequel is downhill, and on the third they go ahead and FUBAR the concept.
But it took Islam to persuade him to turn his gun against civilians.
Or maybe you didn't notice he'd changed his name to "Muhammed".