Mathematica and BattleBots
hesheboy writes "Wolfram.com has a story about building a battlebot with Mathematica: 'October 28, 2002--Looking for action with brains-over-brawn appeal? William McHargue, a freelance physicist and long-time Mathematica user, is one of many who find this combination in BattleBots, the new fighting-robot craze. "With BattleBots, one can be aggressive and yet nobody gets hurt," says McHargue. Recently, McHargue was featured in Mechanical Engineering magazine for work on Tesla's Tornado, his BattleBot.'"
So when can I expect to hear the annoucement of a BattleBot weighing in at 3.141592653589793238462643383279 pounds?
Be you Admins? nay, we are but lusers!
.....Is to design an evolutionary program that would pick some basic designs (wedge, saw, spin, etc...) and have them do battle several thousand times then use natural selection to mix the properties of the most successful robots and greate a new generation of robots then repeat as many times as possible till you get a robot that is a highly evolved killing machine.
I don't think this would be incredibly hard to do. They I believe they already had a computer evolve a robot that could walk so now we need to evolve a robot that can Smash.Oh and i'd be coold if it could steal the defeated robot's parts and build onto itself. I suppose that would put it over the weight limitations though.
On second thought they'd probably just start hunting human beings and that wouldn't be cool at all. Guess I'll just put down the wratchet and the C compiler and goto bed.
ThunderBird. Nuff said.