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Doom 3 Alpha Leaked

Alex_Ionescu writes "The Doom 3 E3 Demo Alpha has leaked to the public. It looks promising, altough I'm only getting 12FPS on a Radeon 7500. Did anyone else have the chance to play it and could post their FPS? Here are some sites with more information and screenshots: here , here, here, and finally here. "

7 of 628 comments (clear)

  1. I got a copy by Aztek · · Score: 5, Informative

    I got a copy from other places and trust me you guys arnt missing much. When id says 'alpha' they mean it.

    --
    AZTEK
  2. My FPS... by sailor420 · · Score: 5, Informative

    My machine is a p4 2.4 w/ a 64mb Radeon 8500. I have 512 megs DDR. Running at 800x600, medium detail, with bumpmapping enable, I am averaging around 20-25 FPS.

    Try killing any and all non essential processes running in the background. Also, try killing and multiple monitors (just unclick the "extend my desktop...", you dont have to pull other cards out).

  3. Re:what do you mean by leaked? by Magila · · Score: 5, Informative

    It was most definatly not on purpose. It is the demo that was shown at e3 and it most likely was leaked by someone at ATI. Id seems to have gone the silent route with it, they will probably never publicly discuss this incident.

  4. do not buy a geforce 4mx for doom by sfraggle · · Score: 5, Informative

    > I have a GF4 MX on a duron 800 and I was getting 7 FPS

    I'm not surprised. Carmack has already stated that you should not buy a GeForce 4MX for doom.

    --
    were you expecting to see a sig here? perhaps you'd rather see the inside of an ambulance!
  5. Unreal alpha by Dexter77 · · Score: 5, Informative

    Unreal alpha also leaked before it was released. It also required twice as much memory and processor power than the final version.

    I wouldn't draw any conclusions about the 3D-engine efficiency before the final version is released.

  6. Some performance tweaks..... by Chicane-UK · · Score: 5, Informative

    These are linked on some of the many different threads relating to this story, but for those of you in a rush and not wanting to look around.

    Admittedly this will make the game look nowhere as amazing as it currently does, but these two tweaks (which you can enter on the console) worked wonders for me...

    r_useStandardGL 1 - the default is set to '0' - using this toggle will disable the bump mapping.

    r_shadows 0 - the default is set to '1' - using this toggle will disable the dynamic shadows which, whilst looking amazing, melt your computer.

    Some other things worth noting that I have discovered... if you edit the 'runact.cfg' (which if you have downloaded this leaked copy, you will know you have to exec - and it takes about 5 minutes loading up textures and stuff) - if you comment out the bottom three of the top 4 'exec' statements to read like :


    exec activate_demo1
    #exec activate_demo2
    #exec activate_demo3
    #exec activate_intro


    That 'exec runact.cfg' takes a hella lot less time and the game seems to run as normal.

    One last thing.. should we even be talking about this? I know that John Carmack reads /. - I am sure it must be reassuring for him and the id team to see how much people are wanting (and enjoying) this game but he must be pretty pissed about the whole affair!

    --
    "Hey! Unless this is a nude love-in, get the hell off my property!!"
  7. Damnit. by John+Carmack · · Score: 5, Informative

    No, this was not leaked on purpose.

    Yes, we are upset about it, and it will have some impact on how we deal with some companies in the future, but nothing drastic is going to change in terms of what support is going to be available.

    Making any judgements from a snapshot intended for a non-interactive demo is ill advised.

    John Carmack