Linux 2.6 Multithreading Advances
chromatic writes "Jerry Cooperstein has just written an excellent article explaining the competing threading implementations in the upcoming 2.6 kernel for the O'Reilly Network."
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But as a Windows programmer you have to know how hopelessly amateurish this makes you all sound?
I guess since Windows sucks so bad at shitloads of processes, programming on 4 or more CPUs, you really quickly have to learn how to write multithreaded code that works, and correctly. You poor Unix guys are struggling through something we all went through years ago -- learning how to think more sophisticated than a single thread of control correctly.
CPU-bound tasks (spinning in a loop calculating PI) are easy to saturate all the resources using any model. How come y'all are switching to a thread-based model now? Was the other way running out of steam?
Honestly curious...