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Online Game Cluster

axehind writes "Carlo Daffara posted to the openMosix mailing list about his game cluster. It's a 6 node cluster using Athlon XP cpus and running linux & openmosix (with some qdisc trickery) for the OS. It is used to host approximately 1000 users playing online games, like Jedi Knight and Quake III. Here's a link (italian) to the pictures."

15 of 107 comments (clear)

  1. FP by Anonymous Coward · · Score: 4, Funny

    Don't imagine a beowulf cluster of these.

  2. /.ed by psergiu · · Score: 5, Funny

    or:

    Il luogo è shashdotado. :)

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  3. waiting by jdkane · · Score: 5, Funny

    It is used to host approximately 1000 users playing online games
    More like "It was used to..."
    During the standard slash/dot.ing period, the cluster probably serves about two Quake players at max.

    1. Re:waiting by actor_au · · Score: 5, Funny

      During the standard slash/dot.ing period, the cluster probably serves about two Quake players at max.

      And knowing online gamers, one will be cheating and the other camping.

      --
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  4. Not powerful enough by mrbrown1602 · · Score: 3, Funny

    Even with all that power and bandwidth, it still cannot withstand the almighty force of the /. effect.

  5. For once they might not be lying....... by Anonymous Coward · · Score: 1, Funny

    QuakePlayer: omfg, BS!!~ laaaaagggggg!!!!11

  6. No wait by mao+che+minh · · Score: 3, Funny

    Now imagine a CLIC cluster of these....

    1. Re:No wait by The_Sock · · Score: 5, Funny

      Clusternig is not a buzz word. It's a very real solution to many of the problems faced by enterprise applications and infastructure. Combined with .Net can be used to aid in providing web services, giving you One Degree of Seperation for your customers. Combined with XML and RDBMS, clusters can provide you with the speed you need for your enterprise software, and the 5-9s reliability that you require, without vendor lock-in.

      In short, clustering is the solutions for tomorrows problems today.

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  7. As seen on the openMosix board... by deadhammer · · Score: 4, Funny
    Somebody should post this to Slashdot.org: How to assemble your own game server with openMosix

    The fools! Muhahahahahahaha!!!

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  8. Careful what you wish for... by Queuetue · · Score: 5, Funny

    Moshe said:

    Somebody should post this to Slashdot.org: How to assemble your own game server with openMosix

    BTW, has anyone else seen the AppAssure soft-core porn ads here on slashdot? Better than the .net ads, by far! :)

  9. Re:Imagine... by Anonymous Coward · · Score: 1, Funny

    When they leave they only have 512MB... odd, that.

  10. Interesting by ekrout · · Score: 5, Funny

    Here's a link (italian) to the pictures.

    I've always heard that a picture is worth 1000 words, but no one ever mentioned I'd have to translate them all into English.

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  11. Re:Why not make ONE game... by ekrout · · Score: 3, Funny

    Just use nothing but outright raw CPU power to render the whole thing.

    Yeah, 'cause, ya know, most games these days are either powered by combustion engines or mules.

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  12. phew by shimbee · · Score: 3, Funny

    good thing it's in italy and not in greece. gaming times 1000 counts of conspiracy would be bad ;).

  13. tbh I can wait another day for next weeks problems by DrSkwid · · Score: 3, Funny

    Clusternig is not a buzz word.

    where am dat warty melon

    8)

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