Gaming Goodness
Let's shoehorn a few gaming submissions together: tabby writes "For those not in the know here's the most amazing game I've played in ages. Its a Half-Life mod called Natural-Selection. Try to imagine CounterStrike + StarCraft. Its essentially a multiplayer First Person Real Time Strategy game." real_b0fh writes "I'm surprised no one mentioned it here yet, but Silicon Ice Development has released the beta 2.6 for their very cool Quake 3 Arena mod Urban Terror. Have played it a bit and it features cool things like better weapon hit model, some anti-cheat features, improved maps and some new nasty bugs. Well worth a try if you are into FPS games." And on the lighter side, LSDsmurf reports that there's a patch for Doom III Alpha. Yes, you read that right.
And on the lighter side, LSDsmurf reports that there's a patch for Doom III Alpha. Yes, you read that right.
Does this mean that I might actually be able to get positive FPS now?
-- AcquaCow
up 12 days, 22:30, 2 users, load averages: 993.20, 994.21, 994.56
*makes note to limit user processes...
Battlefield 1942.
FoundNews.com - get paid to blog.,
Have played it a bit and it features cool things like better weapon hit model, some anti-cheat features, improved maps and some new nasty bugs
So are these bugs bugs, or are these bugs features?
I once shot a man in Reno 'cause they cancelled Firefly.
Come on, the first Doom 3 story about it being leaked was fine as a reporting of the news. The story did get a little overboard with publishing links to help people find and use the alpha... but this is just worse, a story not about news but completely about piracy. You should be ashamed!
Help Brendan pay off his student loans
Some of these new games coming out are really awesome, but I find myself disappointed in the lack of games that still provide single player action. So many of them are going multiplayer only, and that leaves out a large group of people still stuck in the stone age with mdoems like me. Good thing I've still got Lan parties to fall back on for good entertainment.
Given that school is meant too prepare us for later life and enable us to lead productive and fruitfull lives. When will that start embracing education into gaming mods. Not only would they be touching upon the real world but would also enforce the use of math's, physics, art,creativity, logic, design etc etc as part of the process. I'm sure that alot of mods/maps come from students already who even work in groups, just be a nice fun way to help educate and enforce knowledge though aplication.
One of my assosiates in a gaming organization is in on Natural Selection because he helps moderate their forums. Due to this, my team of gamers got a first crack at Beta 1.00 and 1.01b [before it was released no less :)] and are still pointing out something thats obvious. The game needs some major balancing before it reaches its acme, as do most games. At first players complained that Aliens were underpowered and Marines could win the game in just about any situation. Now while the game is a little more even the Aliens are starting to come out a bit more powerful and the marines a bit weaker. The most obvious flaw in this game is that the whole outcome can be determined in the first 5 - 15 minutes of the game. With an average game running anywhere between an hour to four hours this is considerably undesirable. One team knows they're destined for doom hours ahead of their demise.
Another note is how players constantly claim that aliens can rush marines in the beginning and overpower all their foes easily with the high attack power on the level 1 alien creatures. Well the night before last I displayed what a marine rush and an alien rush can do:
Aliens Win: ~5 minutes
Marines Win: ~3 minutes
I'm pretty sure they didnt make this game to be played in under 10 minutes. So while it does have great prospects and is a considerably nice idea, I would like to see it balanced out before I start calling it the best game ever.
John Carmack personally posted on Slashdot to express his frustration with the leak of the Alpha, and Slashdot keeps advertising it and aiding it's distribution anyway? Who cares if it's illegal, it's extremely immoral to continue hyping an effectively stolen piece of software that the authors desperately don't want us to have yet.
And this is id! They're an unbelievably community minded company and this is how we pay them back?
At 2.02 megs thats the biggest config file I've ever seen...
A first-person Starcraft?
Someone tell Penny Arcade.
The patch:
What's new? :
There you have it.
It's easily the best, most innovative online game I've seen in a long time. It's amazing that a independently-developed, free mod for a four year old game can put the likes of UT2003 to shame.
To those who haven't tried it, it's a game that pits some Zerg-like aliens against a team of space marines in an innovative FPS/RTS hybrid. The humans are led by a single commander (a player voulenteer) with a bird's-eye view of the battlefield. The aliens have no central commander but -- this is neat -- they can "see" their teammates, important waypoints, and any enemies that another team member is seeing right then. (Sort of like an organic built-in radar.)
Anyhow, anyone who likes action games should try it out. There has been a lack of fast servers out there, so if you've got a decent spare box then set up a dedicated server by all means. Also, there may be some balancing issues so early after release, but honestly it's hard to tell.
[PowerPoint] is a tool for capitalist presentation
Natural Selection Server Patch 1.01 (2.1MB)
Doom III Alpha Patch (2MB)
Urban Terror Beta 2.6 FULL (239MB ouch!)
BF 1942 patch (15MB)
I may not be able to keep that Urban Terror one up there too long, that's huge!
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RudeDude
Perl/Linux/PHP hacker
But I've had problems playing it. Due to legal issues, I can't set up my own server on campus, so I must depend on the servers I can find in the game. So far, it seems that most people are just playing small games with their friends that they password protect.
I like playing as an alien, but it is annoying to try to play by yourself versus several marines. Maybe I'm missing something, but I have not been able to attack a machine gun turret without dieing yet.
Also, if you are a server: Just becuase your crappy PC can run a CS server doesn't mean it can run a 30 person NS server. The game seems to need a lot more umpf per player. They have already issued a patch for the servers to fix this, but it doesn't help when your computer sucks already.
Cogito ergo sum in Slashdot.
Even John can't possibly turn down the free promotion Doom is getting from all of this. I mean, christ, it was an Alpha that barely worked, and people were going nutso over it! How many games can do that? And get on CNN, Slashdot, and every major news outlet? None. In the end, someone releasing a "patch" for an Alpha of this game is just HILARIOUS. I suppose what might tick John off more than anything is the fact other devs can get a peek at his brilliance ahead of schedule and figure out what he's doing that they're missing in their own games. Outside of that, I will bet anyone they'll be forking over their hard earned cash for Doom3 and a new vid card sometime early 2003 regardless if they've downloaded this, made a patch, or anything else that happens between now and then.
Remember that UT mod can be played under Linux port of Q3A easily. I play it often.
:)
I love Natural Selection especially marines part (think Aliens movie).
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
Not only does he need Bob the Angry Flower, his soundcard deleted his hard drive?
Wah!
Was a f-cking awesome FPS with RTS components. Playing in a clan battle with organised and practice offense and defense was unbeatable. It wasn't exactly the most technically brilliant engine but it worked well on good enough hardware.
Unfortunately it is dead, at least in Australia. What killed it was a stupid proliferation of patches and mods. There was the "classic" mod where you ran around aimlessly killing everything - popular with braindead CS players who like to camp somewhere with a sniper rifle and work on their mouse skills. Then there was the latest "patch" which changed the gameplay and also included some bugfixes. The whole community (and servers) split into groups running different and incompatible versions of the game, each of these groups was below critical mass and they all died.
Mods can really, really suck.
:wq