SVG 1.1 Becomes W3C Proposed Recomendation
openbear writes "From the w3c web site... W3C is pleased to announce the advancement of Scalable Vector Graphics (SVG) 1.1 and Mobile SVG to Proposed Recommendations. Comments are welcome through 20 December. SVG delivers vector graphics, text, and images to the Web in XML. SVG 1.1 separates the SVG language into reusable building blocks. Mobile SVG re-combines them into two profiles optimized for cellphones and pocket computers."
A proposed recommendation for possibility of consideration of partial inclusion...
See also W3C XForms, which has just become a Candidate Recommendation (one step before PR). XForms updates HTML forms to be XML-based, and plays well with other standards, adding forms to SVG and other XML applications. There are already about a dozen XForms implementations, ranging from those for hand-held devices to standalone clients and popular browser plug-ins. (And a Bugzilla entry for Mozilla that is entertaining reading, though a link from Slashdot won't work anyway.)
Disclaimer: I am one of the editors of the XForms spec.
SVG is Scalable Vector Graphics. SVG is made in XML. It is easy to generate SVG. It is easy to export SVG. You can use SVG over the web like flash. You can use SVG to provide nice pretty scalable interfaces to web apps. SVG is more constrained and controlled than HTML. There is less likelyhood of incompatible features.
http://www.w3.org/Graphics/SVG/Overview.htm8
The first place I would expect SVG to appear in is the browser. In Mozilla the beta SVG provided by Adobe does not work. Mozilla's own implementation[mozilla.org] is stuck due to licensing issues (LGPL vs MPL). When can we expect a decent one on our beloved platform? Windows users at least a decent one from Adobe.
Flash is the dominant method used for interactive graphics on the web today. Websites, adverts, those little games, all have standardized on Flash. In fact although I wouldn't mind it, I can't picture the internet without Flash anymore.
So my question as a non-developer is can SVG do everything Flash can? I didn't see anything about audio capabilities. Also does anyone think even if it can, are the tools there to make using SVG as good as the tools for making Flash graphics. Lastly is SVG a good working spec that won't be co-opted and ruined by some big company.
If you wanna get rich, you know that payback is a bitch
SVG can be used like flash , and you can use javascript to manipulate the shapes on page.
See batikfor an apache implementation of it and some examples (quite nice ones) , and adobe provides a nice viewer for the svg too..
The good point bt vector graphics is that it is scalable , and sizing of images do not affect the clarity/sharpness of the images
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It's good that a new recommendation is coming out, but people are still trying to get SVG 1.0 right.
For example, try http://www.croczilla.com/svg with your stock IE, mozilla or netscape 6. It doesn't work.
Adobe has an example to show their attempt at http://www.adobe.com/svg/demos/css_layout which only works in IE. But it takes up more CPU power to fade a new squares than flash does.
I am not sure if the world is ready for 1.0 much less 1.1.
Here's a great page that compares SVG vs. Flash.
Here's two good reasons why you want to implement SVG instead of Flash:
SVG is a standard, Flash is proprietary.
SVG can be indexed and searched, Flash can't.
I heard that Redhat is planning to embedd librSVG...natively into XFree
(among others, I'm sure)
Here's an example.
To create SVG fonts, print anything with SVGmaker.
The free demo creates fonts you can reuse in your own SVG doc.
For example, start with this static picture generated from a CAD program.
add some simple polygons and script them to conform with some business logic. Connect to your enterprise applications and databases using various connectors (simulated here) and you get a UI component like this that integrates with HTML.
Click on components to select them.
Ctrl-Click to select a set of components. Move your mouse over the colored components to highlight data in the html table.
Type a number in at the top right [enter] to see if you have enough components available for manufacturing.
This example was coded by hand in a day and a half. Probably could do another one in 3 hours or so now we got the hang of it.
This guy is clueless beyond imagination.. Anyway..
The Xfree86 stuff he is getting riled up about is probably this
While the gnome/gtk stuff is here and here
How he mixed it together is - impressive.
still reading?
Adobe has been distributing SVG viewer as part of the Acrobat 5 download for over a year now.
Nobody's waiting for Microsoft to innovate SVG or do their XDocs whatever thing; check these static examples generated from MS apps with SVGmaker: Excel, PowerPoint, Word, Project
For building SVG web applications its true that there aren't comprehensive IDE tools available yet, but that hasn't stopped developers from creating some definitive web apps with simple home grown tools (starting with a text editor since SVG is just XML).
Like this interactive logical diagram
Check this awesome mapping example
And this wonderful airport flight management app.
This is a shameless plug but we are only 5 guys working out of a house, not a monopoly... (yet... ho ho ho). In the same way that Acrobat can generate PDF out of anything, SVGmaker can generate SVG out of Windows apps.
These are examples.
Flashscript is no longer the end-all be-all for swf format. FlashRemote supports many server side languages and has excellent support for XML and SQL.
I have been intrigued by SVG ever since it made it's appearance on the scene but the SVG guys seriouly need to make a leg and get moving on authoring tools which support the full gamut of capabilities, ie: this hand coding crap just won't fly in a work flow process or even for JoeAverage doing something for school.
Anyways Adobe has an SVG plugin and you can export any vector + variables + code from illustrator and GoLive as SVG. Still not an authoring tool like Flash though. Macromedia bought and innovated their way to the top of multimedia authoring a while ago and Adobe is still playing catch up in a lot of ways (coming along nicely though).
A fool throws a stone into a well and a thousand sages can not remove it.
Sodipodi uses SVG as its native file format.
Wow, I was half joking and you seem to be spoiling for a fight, lol.
Linux is what you want it to be...you want a point and click OS with easy installs, no problem use KDE and front end to apt or rpm.
But, since you are an A+ computer student, wouldn't you agree that it is important to understand what is going on underneath that pretty GUI to make all that magic happen?
Let's suppose that you've graduated and have your degree. You land a lucrative job and are happily going about your work until all of sudden one day something goes wrong and your machine won't launch the desktop. What are you going to do?
Now don't you think you'd look pretty silly having all that sheepskin hanging on your wall proclaiming you a computer expert, yet you can't even edit a simple command line script to fix your own computer?
Time is what keeps everything from happening all at once.
Now, hold your horses.
:)
Saying that Gnome uses SVG extensively is an exaggeration at this point. The only use of SVG in Gnome so far, is for rendering icons on the desktop and in Nautilus. There are plans for letting other UI elements be SVG based to, but they are just plans. If you plan using SVG icons as desktop icons you also better make some PNG renderings of them too, if you want the same theme in the panel and menus, since you can't use SVG there yet.
Also, Nautilus SVG renderer seems kind of incomplete in one way or another. SVG images that works in Sodipodi, Adobe viewer, Illustrator and Mozilla SVG, renders incorrectly in Nautilus. Wrong colours, missing gradients.
And, Scalable Gorilla isn't an example, it is the only SVG theme available. A very nice looking theme though.
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"I'm surfin the dead zone
In the twilight, unknown"