Nvidia GeForceFX(NV30) Officially Launched
egarland writes "Tom's Hardware has a new article previewing the new GeForceFX chip and discussing its architecture. 0.13 Micron, 16 GB/s memory bandwidth, 128-bit DDR2 memory interface, 125 M transistors, support for 8x FSAA. Sounds like an interesting chip. They stuck with a 128 bit memory bus so ATI's R300 still has more memory bandwidth (19.8 GB/s) but NVidia has new lossless memory compression so we will have to wait for benchmarks to see if NVidia comes up a winner here. The reference card also sports a massive new cooling system which is worth a look."
Readers Oliver Wendell and JavaTenor add links to additional stories at The Register and at AnandTech.
Time to buy a Ti4600 :)
This board is clearly out of spec... since when I need to free up two slots to add a graphics card?
Obviously inserting it wont be easy and expect many breakage and damage returns.
There's this trend in computing to make everything faster, more featureful, hotter, and more energy consuming.
I agree. We're not getting huge, usable leaps in computing capabilities, we're getting continual, incremental improvements. Even these incremental improvements are not coming for free, we're getting them at the cost of increased power consumption, and millions of people throwing away motherboards and video cards every few years. And the incremental nature of it all keeps developers back a couple of generations. It's just barely getting to the point where you can realistically ignore everyone who doesn't have hardware T&L, several years after the introduction of the GeForce 2. But this is still a questionable choice, as a large number of PCs from Dell and Gateway still ship with generic video chipsets that don't have hardware support for T&L. Doom 3, which isn't even on the release radar yet (2003? 2004?), is the first game that's going to require the pixel shaders of the GeForce 3 and beyond. No other developer is going out on such a limb, as cool as shaders may be.
I'd love to see a quantum leap in desktop PC capability that isn't a one-to-one trade of MIPS for wattage. It's very possible, but we're running down this bizarre path where everyone gets all excited about a 9% increase in raw clockspeed (which translates into maybe 4% in benchmarks), even though it increases power consumption by 9% or more.
I'm at the point where I'd be willing to chuck the historic trappings of desktop PCs--x86, UNIX-like operating systems, C++, gcc, etc--for something simpler and cooler running, whose blatant wrongness doesn't eat away at your soul every time you use it. The whole Windows vs. Linux nonsense is a complete red herring in that regard.