Secure Interaction Design
Pingster writes "Next week, ICICS 2002 will take place in Singapore.
Out of
40 papers at the conference,
there will be just
one paper
that looks at human factors.
Though many people know that
usability problems can render
even the strongest security useless,
the security community has only
recently started paying attention to usability issues.
More serious
thinking about usability and security
is desperately needed.
The paper proposes
ten
interaction design principles.
Maybe you'll find them obvious;
maybe you'll disagree with them entirely.
Great!
Let's have a discussion."
and other confusing concepts and they'll quickly go into Dummy mode and do whatever you tell them to. For this reason we should make it all more complex, so that those who understand will have an easier time controlling those who don't.
Give a man a fire he'll be warm for a night. Light a man on fire and he'll be warm for the rest of his life.
I already communicated to my sysadmin that my top security usability concern is that the post-it note with my password on my monitor peels off after about two months. We need better adhesives on our post-it notes.
> (This might not be very funny, but not everyone can be a good humorist)
> Save a tree. Eat a beaver
Obviously not: you failed twice.
The seem to have forgotten at least one principle: The user must NOT be an idiot.
"Freedom means freedom for everybody" -- Dick Cheney
Is this like clicking on that attachment that says "I_love_you.vbs" in Outlook? Or should the computer produce some sort of audible warning on mouse-over?
In many cases I'd say it would have to involve a mouse mod that gives a 60kV shock, rather than just a beep.
Don't believe the nonsense, unless you hear it from me directly.