Tim Perdue on GForge & Building SourceForge
Steve Mallett writes "I've just posted an interview I did with Tim Perdue, former co-'head honcho' responsible for developing SourceForge. You'll either love it or hate the interview, but it's on his new project GForge, a fork of the previously open source code running SF, while he shares some insight in what seems like a miracle that SourceForge was built at all." Obviously Slashdot's parent runs
SourceForge, so insert whatever mental disclaimer and conspiracy theory you
want here.
Before it got /.-ed, Tim had posted something to the effect that "Ripped out lots of hacks and ugly code, as GForge doesn't need to scale to 500,000 users".
GForge is meant more for people to use internally and has some very cool (planned) features that I'm looking forward to (and looking forward to helping out with, if I can), such as:
Ryan T. Sammartino
"Ancora imparo"
On a related note, Sharp Electronics launched ZAURUS.COM today, which includes a Sourceforge 2.5 based custom implementation designed by Tony Guntharp, Tim Purdue's colleague in the original SourceForge project.