Film Gimp Released For Mac OS X
An anonymous reader writes "Film Gimp, the most popular open source tool in feature motion picture work, has released its first Macintosh version. Film Gimp is now available for Mac OS X, Linux, and SGI Irix. Film Gimp is a frame-by-frame retouching tool used by motion picture studios as an alternative tool to Adobe Photoshop. Film Gimp was used on the movies Scooby-Doo, Harry Potter, Stuart Little, and other productions."
This seemed like a cool thing to try, as I've been following the Linux development for a while, but I can't seem to find "dlcompat_dev" in fink, and the film-gimp install fails without it.
As far as I can tell, my fink config is listing all trees. I know it wouldn't break my arm to install something manually, but it's just nice to see more complete install packages.
Otherwise, congrats to the team on another much needed media tool for OS X!
Cinelerra is kind of cool, from heroine virtual.
.FLM format is extremely simple. I've always been threatening to write a .FLM loader for GIMP. You can find a PDF that describes the .FLM layout on Adobe's site somewhere.
Adobe's
I know all this because I've been wanting to do the same thing: lightsabers in GIMP instead of Photoshop. I've never had much success with the OSS video editing software though; Cinelerra seems to be targeted at the $80000 HDTV workstations with which it is frequently bundled.
A solution to the problem with music today
You used photoshop!?! I love photoshop, but this is not what it is for. FilmGimp is overkill. Do you need to print these star was movies onto film, thus requiring super high resolutions and bit depths? The product you are looking for is after effects.
Sig removed because it was obnoxious
Folks who think this will run natively on OS X will be disappointed. It runs on X11. So no pretty Aqua interface.
You need Fink to make it work.
Being pure aqua is unlikely, since FilmGimp is based on GTK. However, things will get significantly faster when GTK gets a good cocoa port. There is some work in progress, but it isn't really ready yet. However, this still doesn't mean that it will look like Aqua.
To port FilmGimp to run natively on Cocoa is an undertaking that it doesn't sound like anyone is trying to take. Heck, nobody is going it for regular gimp either. And the windows ports of both are based on GTK for windows, not native. So, don't expect it anytime soon.
I'm a loser baby, so why don't you kill me.