NWN Linux Client Not So Delayed after All?
Sir Joltalot writes "It seems as if the NWN linux client might not be as delayed after all. From the client page: "We have just been informed by Rad Game Tools that they have Linux versions of both Bink and Miles. ... This solves the two outstanding issues with the Linux Client, and I bet we will have even more good news for you in the coming week in terms of future Betas or Demos of the Linux Client."" You'll excuse me if I opt against holding my breath ;)
http://nwn.bioware.com/about/macversion.html
Disciples II is also using the Bink engine to play animations. So that would make the recently announced port much much easier.
Kjella
Live today, because you never know what tomorrow brings
There's nothing on the Rad Tools web site about a Linux version, so I think it's safe to assume that the toolkits are still in beta. You're right though, it wouldn't have hurt them to ask!
..to actually buy the Linux version once it hits shelves (or more then likely, the stock of your favorate online retailer). Without support for their efforts, Bioware won't throw money towards future ports.
I'm not involved with that particular product and can't rattle any stats off the top of my head, but I remember being shocked to hear how much download traffic our site sees per month. The donation button shows up only when you're downloading a freebie like the video toolset that's of primary interest to (non-paying) end users.
Dahlmann tightly grips the knife, which he may have no idea how to use, and steps out into the plain.
Might have something to do with the post (near the bottom of the page) that Sam Latinga (formerly of the SDL project, now with Blizzard) reporting yesterday that he ported the RAD game tools to Linux.
Bleh!
Bioware is making a Linux client because they promised it. They originally said it would ship at launch! Linux installer and all, right there when you bought the disc. I am glad they are standing by their promise to make a linux client, but you must understand why people would be upset. There are people who bought the game on the good faith that a linux client would be released shortly. It wasn't.
I'd just like to say that the amount of benefit that Sam Latinga has brought the Linux community is incredible. He did SDL, and released it freely. He did a few support libraries, and released them freely. He worked with Loki to port commercial games, and even now that he's working at the ever-so-nasty-and-Linux-hating Blizzard, he's still churning out good stuff.
A hearty thanks from us all!
May we never see th
I put NWN on my list of things I want that people are always asking me for at Christmastime. It would be nice to fire up NWN under Linux, but I'm happy they're committed to putting out a Linux client at all. So I'll wait 'til January if need be. It just means there will be more user-built modules I can try out :-).
"Can't you see that everyone is buying station wagons?"