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Miyamoto vs. Everyone Else

Ian_Bailey writes "Wired writes Nintendo won't grow up, because of Shigeru Miyamoto. The creator of some of the most popular franchises, and the head of most of Nintendo's creative development, constantly aims his games at children. Many other devloppers admire his creativity, and believe that a mature-themed game would rock the entire industry. A very interesting read, and a bit of insight into the 'God of Games'."

6 of 462 comments (clear)

  1. Metroid by phorm · · Score: 3, Informative

    I've never really considered "metroid" a kid's game either. Some of the plot is best enjoyed by more audiences, and the animation is more of a dark and sinister at times rather than comical.

    1. Re:Metroid by Ian_Bailey · · Score: 5, Informative

      Miyamoto did guide Metroid Prime quite a bit. He was the one who came up with the idea of the 'visor effects' that make the game so immersive, and some other influences on gameplay.

    2. Re:Metroid by 13Echo · · Score: 4, Informative

      Hmmm... Let's see. He was only the *PRODUCER* of Metroid Prime.

  2. Re:With so many... by Saige · · Score: 4, Informative

    When I buy a game for my kid's Gamecube, I don't have to worry to much about it. I don't need to worry about GTA-3 showing up in Nintendo land. I haven't yet (NOTE: I said YET) seen a game with obvious gore. (No, I don't have Perfect Dark, or games like that, so I don't know what the gore factor is there).

    Just don't buy your kids Eternal Darkness, if you're worried about gore. There are plenty of zombies that can be hacked up, so it does get a bit gory.

    However, the gore is second to the fact that this game is very successful at creating a scary, creepy environment. I had a few moments freaking out in the dark after playing it for a while - and I'm in my late 20's. I would play it in the dark, and have to stop every few hours, turn on the lights, and relax, to avoid getting too creeped out by it.

    It would give younger kids nightmares, no doubt.

    So much for everything being kid-friendly.

    (BTW, it is an incredibly good game, and not just about shock value)

    --
    "You know your god is man-made when he hates all the same people you do."
  3. No sleeper hit by Ian_Bailey · · Score: 3, Informative

    Eternal Darkness was no sleeper hit. It actually performed very poorly, barely selling 100,000 in North America (from rough estimates).

    *shrugs*

    Well, I'm buying it this winter, maybe sales will pick up for Christmas...

  4. Donkey Kong by Jagasian · · Score: 4, Informative

    As far as I can tell, Miyamoto's "Donkey Kong" predates any other platform game, however, Adventure for the Atari2600 predates Legend of Zelda... so... Another interesting first is that BattleZone predates any other first person shooter. So id software didn't invent the FPS.

    In fact, nearly all of the main video game genres were created before 1990. So it isn't hard to argue that most games released these days are derivative.