Top Ten Most Collectible Video Games
Obiwan Kenobi writes "Gamespy has a new article up on the Top Ten All Time Rarest Video Games. This wacky list includes such gems as Chase the Chuck Wagon and Bubble Bath Babes, the only NES game with nudity (square nipples, anyone?). Makes me wonder what the top ten rarest PC games are..."
I can see collecting vintage video games becoming a hobby much the same as people who collect vinyl and record players.
Sure, you can always get the emulated version of the game or the mp3 version of the album.. but it's just not the same.
The article isn't so much about the 10 rarest games, as it is the 10 most collectible/sought after games. And considering "Prototypes" is #2, it's not even much of a top 10 list at that
Oh, and for anyone interested in that Gold NES cart - yes, it's been dumped. I know I won't be shelling out $6k+ anytime soon to play the real thing.
Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
'Chase the Chuckwagon?' WTF I would have thrown that game away with other favorites like 'Avoid the Noid' and '7-up Spot'. Seriously...
Top Ten Games that Don't Suck and I'd still willingly pay money for:
Doom - PC - FPS Grandaddy.
Battlezone - 2600 or any other platform since.
Super Mario Bros. 3 - NES, SNES - Miyamoto's best work, IMHO.
Metroid - NES. I once saw a prototype/display cartridge at Sears Roebuck in which Samus had a heart meter instead of a power meter.
Burgertime - Colecovision? Arcade classic, at any rate. I can still play Burgertime for hours at a time on Mame.
Galaga - Ditto.
Legend of Zelda - NES - Excellent game design by Miyamoto before there really was such a thing.
ChronoTrigger - SNes - All kinds of RPG Goodness from Square.
Sonic the Hedgehog - Genesis. The first 'Twitch' game I ever played. Sonic rocked my world.
Excitebike - NES - One of the first games you could truly edit. My friends and I would spend hours making nasty, yet well designed tracks to race through. We went so far as to write the letter/number track parts down because the save feature never worked quite right. I always assumed it was for the floppy-endabled Famicom.
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