Rise of the Triad Source Code Released
Woody writes "3DRealms gave us an early Christmas present this year: they've released the complete Rise of the Triad source code in memory of William Scarboro, one of the game programmers who died earlier this year. The source is being released under the GPL, so everyone should be happy. If you ever played ROTT, you might remember that under all of the silliness and gore there was an incredible deathmatch and capture-the-flag element. Discussions are currently starting in the 3DRealms forums. Thanks, 3DRealms!"
It sounds like you seem to think that releasing source code is somehow a loss for the person who wrote it. Pretty much all the programmers I know would be delighted to see their code (written for an employer) released.
I'm actually interested in porting this too Gameboy Advance. From my early inspection with gbadv, it has planar video memory layout, similar to the PCs vga planer memory modes(mode2? can't remember now...)