XG Flash - Development Tool for the GBA Console
Anonymous Coward writes "The XG Flash (EZ Flash) is yet another addition to the growing Gameboy Advance development scene. With the XG Flash (EZ Flash) being one of the smallest versions of other popular GBA development systems.
The XG Flash is a different version of the EZ Flash for the GBA as they are both 100% compatible with both the software and the hardware. By this we mean that you can use an XG Flash "linker" with an EZ Flash card and vice-versa. The biggest feature of the XG Flash is that it is probably the smallers flash and linker combination on the market today.
The XG Flash Flash Card is the same size as an original GBA Cart and it is also hyped by the manufacturer as the smallest and fastest in the world. One of the better features of the XG Flash is that it can be upgraded simply by the software and therefore it appears to never be out-dated. Another good choice for developers both homebrew and professional. Read the rest over at Console Hardware News"
Professional GBA developers use them as well, as low cost dev units for programmers and artist.
A couple hundred bucks vs. 6 grand for a full kit.
You do the math.
What were you expecting?
I know this is blatantly off-topic, but does anyone here know where I can get a description of the physical interface for a GBA screen? I need the physical voltages on the pins as well as the protocol for sending data to the screen. I've managed to get my hands on a spare for repairs from eBay and I think it'd make for an interesting case mod.
If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").