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High-Tech Foosball Mod Project

JakeBullet writes: "Project: Take a standard foosball table and make it a little bit smarter. 1. The table should be aware of who's playing, the score and the status of the game. 2. Take the data from the game and use it to create a stats engine and player ranking system. 3. Project all relevant information about gameplay onto a flat screen. 4. Spend under $50.

4 of 193 comments (clear)

  1. Lingo and Serial Port Listining.. by g00z · · Score: 5, Interesting

    First, I found it sorta wierd that he decided to use director as a front end -- Personaly I would have used flash since actionscript is less archaic than lingo is and for doing dynamic vector stuff flash cant be beat. But hey, more power too him.

    I am, however, curious as to how he is getting this data (1's and 0's) from the serial port to director? I wasn't aware that lingo had any hardware level control (besides the keybord and mouse) -- unless he's got it wired up so the bx board is actualy simulating a mouse click, but he doesn't say. I find myself wanting more details.

    And by the way, the article is a little misleading. $50 for the sensors, breadboard and card reader. Flat screen LCD, foozball table and computer not included. See store for details.

    --
    "The Wright brothers were the first to fly with a heavier-than-air machine, but boy did they have a lousy plane"
  2. Of course it cost less than $50... by pwagland · · Score: 5, Interesting
    He just happened to have:
    1. A large flat screen plasma TV "lieing around"
    2. A spare box running W2K
    3. Licences for MSQL (it was legal, right?)
    4. Licences for macromedia (that control app was made legally, right?)
    5. A Foosball table...
    If I had all that lying around I am sure that I could of done it for $50 as well.... If not... well the licence for W2K alone would break that budget. And that is the cheapest item on the list!

    Not trying to take anything away from the hack, it was very cool, but saying that it cost $50 strikes me as a bit rich....

  3. Not a troll, or an Anti-American post but.... by caluml · · Score: 5, Interesting

    I'd love to know how it came to be called foosball?
    Is it to do with the German way of spelling it, with that crazy B letter they have?
    I've only ever known it as table football. In fact I couldn't work out what you were talking about at first :)

  4. Re:Spinning by Anonymous Coward · · Score: 5, Interesting
    Any person that has played more than the occasional casual game of foosball knows that spinning is a quick way to lose. The keys to winning are:
    • Ball control - By far the most important, as the opponent cannot score if they don't have the ball;
    • Shot speed - Important, but not as much as most people think (a well placed angle shot scores the same value point as the burner to that dents the back of the goal);
    • Deception - Disguising your shot so that the opponent doesn't see it coming;
    • Anticipation - Being able to anticipate the opponent's shot (particularly easy when they are bad at deception);
    • Exploiting Weakness - Find a shot in your arsensal that the opponent can't block and you're home free;
    • Playing - Like most things in life, the more you do it the better you get at it.
    • With spinning, you gain a broken table and a high total in the "L" column (to match the L on your forehead ;-). When I play against "spinners", I know that it's going to be a short, uninteresting game. But watching their frustration when you *always* have the ball is funny. :-)