Why IE Is So Fast ... Sometimes
safrit writes "Finally the scoop on how IE "cheats" a little to up its performance! Do RFCs mean nothing anymore? What's next, Riots in the streets, dogs and cats living together, mass hysteria!
From the blog story: 'Internet Explorer on Windows always seems either to run impossibly fast (page requests are fulfilled almost before the mouse button has returned to its original unclicked position), or ridiculously slow...' Now read to see why..."
Err, I don't think so. From what I've read about HTTP KeepAlive, the connection should be kept alive by adding a "Connection: KeepAlive" header to the request or something like that. I can't imagine any reason why any protocol should want to interfere with the TCP handshaking sequence for keepalive purposes. That would mean crossing out of the application layer into the transport layer.
... It'd just return "Page could not be loaded" or something like that. The problem never cropped up in Mozilla or other browsers, and eventually I found out that if I added this line:
This issue caused me a lot of grief last year, and I am just figuring out why. We set up a webmail server using Apache/Vhosts and OpenSSL, and we had this recurring problem of links just suddenly breaking in IE
SetEnvIf User-Agent ".*MSIE.*" nokeepalive ssl-unclean-shutdown
to the virtual host configuration, the problem went away. Now that I've read this article, I think I understand why. What I think is happening here is that Microsoft trying to make the most out of keepalive/persistent connections by bending the rules. And it's not right.
Am I a hipster-doofus?
You might want to look into HTTP 1.1 as well. In fact, so should Microsoft, because (if the article is accurate) they've apparently re-invented the wheel in square form.
Standard HTTP 1.1 keepalive still uses a regular, plain, vanilla TCP connection. No FIN packets until the connection actually is finished. It simply doesn't close the connection, allowing further requests on the same connection (because the connection is still open). The connection is closed - using the standard methods - when one side decides to close the connection (eg. after a timeout).
What is described in the article is a bastard half-closed connection, which is completely unnecessary unless your goal is gratuitous violation of the TCP spec.
Unless they are *not* using the standard sockets interface... rather using some undocumented hack inside win32 that does this (hey, linux has something like this, its called the "Packet Generator"(LOL), but it is atleast documented (and has its usage higly counter-recommended)). Man, if this is the case, I see some ppl getting pretty pissed off. Thats why closed-source monopoly software is not a Good Thing (TM). Anyone remember the stories about M$ using undocumented windows APIs in Office to be faster than the competition?
cheers.
``If a program can't rewrite its own code, what good is it?'' - Mel
When trying to connect to an address of form 1.2.3.4, the program would halt for some twenty-thirty seconds before proceeding.
IIRC this was a problem with Sun's implementation of InetAddress.getByName() on Windows. When passed a string containing a dotted numeric quad, it stupidly tried to do a DNS lookup on it instead of simply filling in the four bytes and handing you an InetAddress. Because who knows- maybe someone registered "192.168.1.23" as a domain name! (Which would be akin to registering "microsoft.com" with a Cyrillic "o", but never mind.) Then of course your thread stalled inside InetAddress for half a minute while it waited for the DNS timeout. This makes me suspect that Sun's code was waiting for the successful DNS response and ignoring the failure response that actually arrived. Probably the same moron was responsible for both bugs. Editing the hosts file became the standard workaround.
I don't know when it got fixed but there's code in there to check for a dotted quad now.