X-Box Private Key Challenge Ended
powerlord writes "The Neo Project (mentioned in a recent slashdot article) recently stopped its bid to recover the X-Box private key citing legal reasons: "Due to legal reasons, we will no longer be hosting or participating in the xbox challenge." DCers.com, a site devoted to distributed computing sheds some light on Neo's sudden flip-flop with a blurb claiming that: "... many legitiment DC'ers that have been working this project since it started that have decided to quit because of the new Neo client that also tries to crack the X-Box encryption." and that they believed this might ultimately kill The Neo Project."
recently stopped its bid to recover the X-Box private key citing legal reasons
Well duh . You don't think Microsoft (or any company, for that matter) would just sit back and let you crack a private key they use for actual business? It's one thing to crack a key in a challenge specifically presented for that purpose, but it's another thing to try to, in effect, come up with a way of forging Bill Gates' signature.
NO CARRIER
I'm sure plenty of people would still like to crack this key. I propose modifying the Neo Client into a decentralized system so anyone still interested can still donate those CPU cycles.
Question
http://www.ironfroggy.com/
"Awhile back, it was stated that XBox game discs spun backwards, thus making emulation and even making legitimate backups as close to impossible as anyone could ever imagine."
This isn't, indeed cannot be the case. Grab a legitimate XBox game disc off your shelf, any one whatsoever. Stick it in your nearest DVD player. See how it plays? If its capable of streaming that animation off the disc in full 5.1 surround, then there must be at least some info on there in a normal fashion.
"I Know You Are But What Am I?"
It doesn't seem to me just as simple as 'signing' some code and burning it to a disc. I don't have the full info with me, but I've seen the dev kit and there is a completely custom layout to an xDVD, with big blocks of sectors reserved for security features. It's reminiscent of the PSX's scheme - 'bad' sectors on the disc that cant be replicated with a burner (they all automatically recalculate ECC info).
Short of having your own pressing facility, the key would do virtually no good. So who would benefit? Asian pirates on a commercial level - they could start pressing counterfeit XBOX titles en masse, just like they did with Dreamcast. They arent going to be selling silvers of debian linux for 5$ a pop on the streets of hong kong, believe me.
Modchips enable those who want the ability to backup their software and run homebrew applications, and I'm wholly in favor of that. If this project succeded, it'd just put mass commercial counterfeiting in the hands of bad guys, which I'm absolutely not in favor of.
(Now, in theory, one could use a no-solder type mod (pogo pins on the lPC header), install some sort of dashboard replacement to install the new linux BIOS and run it. That'd be about it, since you cant modify the original xbox' bios in RAM, you'd never be able to run unsigned native code from a CD/DVD-R. Since you'd have to temporarily mod the console to get linux on there anyways, you might as well flash the TSOP while yer at it)
I don't need no instructions to know how to rock!!!!